THE GENERAL LIBRARY
Heraclius in Evony Epic · Duty · Skills, specialties and starting attributes.
Attributes Signature skill Specialties Biography
Heraclius
A Byzantine emperor who reclaimed territories occupied by the Persians and facilitated a massive transformation for the Empire from decline to resurgence.
Starting attributes & growth
Attribute Starting value Base growth range
Attack 115 9.02–9.02
Defense 115 9.01–9.01
Leadership 115 8.74–8.74
Politics 114 8.61–8.61
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Heraclian Dynasty
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases siege machines' attack by 35% and reduces enemy troops' defense by 15% when General is the Embassy Officer.
Siege Machine Attack: +35% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5).
Ascension stage 1
Siege Machine Attack: +35% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10% Requires the matching duty appointment (building 5).
Ascension stage 2
Siege Machine Attack: +35% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10% Requires the matching duty appointment (building 5). In City Siege Machine Attack: +15% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5).
Ascension stage 3
Siege Machine Attack: +35% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10% Requires the matching duty appointment (building 5). In City Siege Machine Attack: +15% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Siege Machine Attack: +20% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15% Requires the matching duty appointment (building 5).
Ascension stage 4
Siege Machine Attack: +35% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10% Requires the matching duty appointment (building 5). In City Siege Machine Attack: +15% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Siege Machine Attack: +20% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10% Requires the matching duty appointment (building 5). Reinforcement Capacity: +20% Requires the matching duty appointment (building 5).
Ascension stage 5
Siege Machine Attack: +35% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10% Requires the matching duty appointment (building 5). In City Siege Machine Attack: +15% Requires the matching duty appointment (building 5). Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15% Requires the matching duty appointment (building 5). Siege Machine Attack: +20% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10% Requires the matching duty appointment (building 5). Reinforcement Capacity: +20% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10% Requires the matching duty appointment (building 5). Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -20% Requires the matching duty appointment (building 5).
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Siege Machine Defense
Level 5 · Maximum level Siege Machine HP: +10% Siege Machine Defense: +10% Applies in the situation named by each effect.
Level 4 Siege Machine HP: +6% Siege Machine Defense: +6% Applies in the situation named by each effect.
Level 3 Siege Machine HP: +4% Siege Machine Defense: +4% Applies in the situation named by each effect.
Level 2 Siege Machine HP: +2% Siege Machine Defense: +2% Applies in the situation named by each effect.
Level 1 Siege Machine HP: +1% Siege Machine Defense: +1% Applies in the situation named by each effect.
Snipe
Level 5 · Maximum level Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10% Applies in the situation named by each effect.
Level 4 Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -6% Applies in the situation named by each effect.
Level 3 Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -4% Applies in the situation named by each effect.
Level 2 Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -2% Applies in the situation named by each effect.
Level 1 Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -1% Applies in the situation named by each effect.
Sage
Level 5 · Maximum level Reinforcement Capacity: +10% Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10% Requires the matching duty appointment.
Level 4 Reinforcement Capacity: +6% Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +6% Requires the matching duty appointment.
Level 3 Reinforcement Capacity: +4% Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +4% Requires the matching duty appointment.
Level 2 Reinforcement Capacity: +2% Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +2% Requires the matching duty appointment.
Level 1 Reinforcement Capacity: +1% Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +1% Requires the matching duty appointment.
Battle of Nineveh
Level 5 · Maximum level Siege Machine Attack: +30% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -30% Requires the matching duty appointment.
Level 4 Siege Machine Attack: +18% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -18% Requires the matching duty appointment.
Level 3 Siege Machine Attack: +12% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -12% Requires the matching duty appointment.
Level 2 Siege Machine Attack: +6% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6% Requires the matching duty appointment.
Level 1 Siege Machine Attack: +3% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -3% Requires the matching duty appointment.
Biography No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.
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