THE GENERAL LIBRARY

Ashoka in Evony

Epic · Duty · Skills, specialties and starting attributes.

Ashoka portrait

Ashoka

An Indian emperor of the Maurya Dynasty, who was regarded as one of India's greatest emperors.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1098.27–8.27
Defense1118.35–8.35
Leadership1129.06–9.06
Politics1139.15–9.15

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Wise Emperor

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases ranged troops' attack by 20% and reduces enemy ground troops' HP by 15% when the General is the Keep Officer.

  • Ranged Troop Attack: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP: -15%Requires the matching duty appointment (building 1).
Ascension stage 1
  • Ranged Troop Attack: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP: -15%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Requires the matching duty appointment (building 1).
Ascension stage 2
  • Ranged Troop Attack: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP: -15%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 1).
Ascension stage 3
  • Ranged Troop Attack: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP: -15%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 1).
  • Construction Speed: +20%Requires the matching duty appointment (building 1).
Ascension stage 4
  • Ranged Troop Attack: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP: -15%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 1).
  • Construction Speed: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -25%Requires the matching duty appointment (building 1).
Ascension stage 5
  • Ranged Troop Attack: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP: -15%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 1).
  • Construction Speed: +20%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Requires the matching duty appointment (building 1).
  • Enemy Ground Troop HP / Enemy Mounted Troop HP: -25%Requires the matching duty appointment (building 1).
  • In City Ranged Troop Attack: +30%Requires the matching duty appointment (building 1).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +25%Requires the matching duty appointment (building 1).
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Requires the matching duty appointment (building 1).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ranged Troop Formation

Level 5 · Maximum level
  • Ranged Troop Attack: +10%
  • Ranged Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack: +6%
  • Ranged Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack: +4%
  • Ranged Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack: +2%
  • Ranged Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack: +1%
  • Ranged Troop Defense: +1%

Applies in the situation named by each effect.

Bash

Level 5 · Maximum level
  • Ranged Troop Attack / Siege Machine Attack: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Construction Speed: +10%

Requires the matching duty appointment.

Level 4
  • Construction Speed: +6%

Requires the matching duty appointment.

Level 3
  • Construction Speed: +4%

Requires the matching duty appointment.

Level 2
  • Construction Speed: +2%

Requires the matching duty appointment.

Level 1
  • Construction Speed: +1%

Requires the matching duty appointment.

Maurya Dynasty

Level 5 · Maximum level
  • Ranged Troop Attack: +20%
  • Construction Speed: +10%

Requires the matching duty appointment.

Level 4
  • Ranged Troop Attack: +12%
  • Construction Speed: +6%

Requires the matching duty appointment.

Level 3
  • Ranged Troop Attack: +8%
  • Construction Speed: +4%

Requires the matching duty appointment.

Level 2
  • Ranged Troop Attack: +4%
  • Construction Speed: +2%

Requires the matching duty appointment.

Level 1
  • Ranged Troop Attack: +2%
  • Construction Speed: +1%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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