Epic · Siege · Skills, specialties and starting attributes.
Septimius Severus
A Roman emperor who emerged from a brutal struggle and created the Severan dynasty.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
122
9–9
Defense
118
8.95–8.95
Leadership
118
8.92–8.92
Politics
102
8.51–8.51
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Severan Dynasty
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases siege machines' attack by 35% and HP by 20% when General is leading the army.
Siege Machine Attack: +35%Applies in the situation named by the effect.
Siege Machine HP: +20%Applies in the situation named by the effect.
Ascension stage 1
Siege Machine Attack: +40%Applies in the situation named by the effect.
Siege Machine HP: +30%Applies in the situation named by the effect.
Siege Machine Defense: +10%Applies in the situation named by the effect.
Ascension stage 2
Siege Machine Attack: +40%Applies in the situation named by the effect.
Siege Machine HP: +30%Applies in the situation named by the effect.
Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Siege Machine Attack: +50%Applies in the situation named by the effect.
Siege Machine HP: +30%Applies in the situation named by the effect.
Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +4%Applies in the situation named by the effect.
Ascension stage 4
Siege Machine Attack: +50%Applies in the situation named by the effect.
Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +35%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +4%Applies in the situation named by the effect.
Ascension stage 5
Siege Machine Attack: +70%Applies in the situation named by the effect.
Siege Machine HP: +55%Applies in the situation named by the effect.
Siege Machine Defense: +35%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.