THE GENERAL LIBRARY
Queen Anne in Evony Epic · Duty · Skills, specialties and starting attributes.
Attributes Signature skill Specialties Biography
Queen Anne
Queen of Great Britain and Ireland, renowned for her exceptional governance.
Starting attributes & growth
Attribute Starting value Base growth range
Attack 141 9.32–9.32
Defense 139 9.22–9.22
Leadership 112 8.11–8.11
Politics 105 8.02–8.02
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Treaty of Union
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases the reinforcement capacity and ranged troops and siege machines' attack by 25% and reduces enemy troops' attack and defense by 20% when General is the Embassy Officer.
Ranged Troop Attack / Siege Machine Attack / Reinforcement Capacity: +25% Requires the matching duty appointment (building 5). Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack / Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20% Requires the matching duty appointment (building 5).
Ascension stage 1
Ranged Troop Attack / Siege Machine Attack / Reinforcement Capacity: +25% Requires the matching duty appointment (building 5). Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack / Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20% Requires the matching duty appointment (building 5). Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10% Requires the matching duty appointment (building 5).
Ascension stage 2
Ranged Troop Attack / Siege Machine Attack / Reinforcement Capacity: +25% Requires the matching duty appointment (building 5). Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack / Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20% Requires the matching duty appointment (building 5). Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense / Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +8% Requires the matching duty appointment (building 5).
Ascension stage 3
Ranged Troop Attack / Siege Machine Attack / Reinforcement Capacity: +25% Requires the matching duty appointment (building 5). Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack / Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20% Requires the matching duty appointment (building 5). Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense / Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +8% Requires the matching duty appointment (building 5). Ground Troop Defense / Mounted Troop Defense / Ground Troop HP / Mounted Troop HP: +10% Requires the matching duty appointment (building 5). Reinforcement Capacity: +10% Requires the matching duty appointment (building 5).
Ascension stage 4
Ranged Troop Attack / Siege Machine Attack / Reinforcement Capacity: +25% Requires the matching duty appointment (building 5). Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack / Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20% Requires the matching duty appointment (building 5). Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense / Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +8% Requires the matching duty appointment (building 5). Ground Troop Defense / Mounted Troop Defense / Ground Troop HP / Mounted Troop HP: +10% Requires the matching duty appointment (building 5). Reinforcement Capacity: +10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +20% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense / Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +20% Requires the matching duty appointment (building 5).
Ascension stage 5
Ranged Troop Attack / Siege Machine Attack / Reinforcement Capacity: +25% Requires the matching duty appointment (building 5). Enemy Ground Troop Attack / Enemy Ranged Troop Attack / Enemy Mounted Troop Attack / Enemy Siege Machine Attack / Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20% Requires the matching duty appointment (building 5). Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +8% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense / Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +8% Requires the matching duty appointment (building 5). Ground Troop Defense / Mounted Troop Defense / Ground Troop HP / Mounted Troop HP: +10% Requires the matching duty appointment (building 5). Reinforcement Capacity: +10% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +20% Requires the matching duty appointment (building 5). Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense / Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +20% Requires the matching duty appointment (building 5). Ground Troop Attack / Mounted Troop Attack / Ranged Troop Attack / Siege Machine Attack: +10% Requires the matching duty appointment (building 5). Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10% Requires the matching duty appointment (building 5).
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ground Troop Defense
Level 5 · Maximum level Ground Troop HP: +10% Ground Troop Defense: +10% Applies in the situation named by each effect.
Level 4 Ground Troop HP: +6% Ground Troop Defense: +6% Applies in the situation named by each effect.
Level 3 Ground Troop HP: +4% Ground Troop Defense: +4% Applies in the situation named by each effect.
Level 2 Ground Troop HP: +2% Ground Troop Defense: +2% Applies in the situation named by each effect.
Level 1 Ground Troop HP: +1% Ground Troop Defense: +1% Applies in the situation named by each effect.
Bash
Level 5 · Maximum level Ranged Troop Attack / Siege Machine Attack: +10% Applies in the situation named by each effect.
Level 4 Ranged Troop Attack / Siege Machine Attack: +6% Applies in the situation named by each effect.
Level 3 Ranged Troop Attack / Siege Machine Attack: +4% Applies in the situation named by each effect.
Level 2 Ranged Troop Attack / Siege Machine Attack: +2% Applies in the situation named by each effect.
Level 1 Ranged Troop Attack / Siege Machine Attack: +1% Applies in the situation named by each effect.
Sage
Level 5 · Maximum level Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +15% Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +15% Reinforcement Capacity: +15% Requires the matching duty appointment.
Level 4 Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +9% Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +9% Reinforcement Capacity: +9% Requires the matching duty appointment.
Level 3 Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +6% Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +6% Reinforcement Capacity: +6% Requires the matching duty appointment.
Level 2 Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +3% Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +3% Reinforcement Capacity: +3% Requires the matching duty appointment.
Level 1 Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +1% Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +1% Reinforcement Capacity: +1% Requires the matching duty appointment.
Peace of Utrecht
Level 5 · Maximum level Ground Troop Attack / Mounted Troop Attack: +15% Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10% Requires the matching duty appointment.
Level 4 Ground Troop Attack / Mounted Troop Attack: +9% Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -6% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6% Requires the matching duty appointment.
Level 3 Ground Troop Attack / Mounted Troop Attack: +6% Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -4% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -4% Requires the matching duty appointment.
Level 2 Ground Troop Attack / Mounted Troop Attack: +3% Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -2% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2% Requires the matching duty appointment.
Level 1 Ground Troop Attack / Mounted Troop Attack: +1% Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -1% Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1% Requires the matching duty appointment.
Biography No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.
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