Epic · Ranged · Skills, specialties and starting attributes.
Himiko
The queen of Yamataikoku in Japan, gifted with Kiido magic.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
113
8.71–8.71
Defense
106
8.36–8.36
Leadership
112
9.16–9.16
Politics
111
8.64–8.64
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Kiido Magic
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Reduces enemy mounted troops' attack by 25% and increases your ranged troops' attack and defense by 15% when General is leading the army.
Enemy Mounted Troop Attack: -25%Applies in the situation named by the effect.
Ranged Troop Attack / Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ascension stage 1
Enemy Mounted Troop Attack: -25%Applies in the situation named by the effect.
Ranged Troop Attack / Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ranged Troop Attack: +5%Applies in the situation named by the effect.
Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ascension stage 2
Enemy Mounted Troop Attack: -25%Applies in the situation named by the effect.
Ranged Troop Attack / Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ranged Troop Attack: +5%Applies in the situation named by the effect.
Ranged Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Enemy Mounted Troop Attack: -25%Applies in the situation named by the effect.
Ranged Troop Attack / Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ranged Troop Attack: +5%Applies in the situation named by the effect.
Ranged Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ascension stage 4
Enemy Mounted Troop Attack: -25%Applies in the situation named by the effect.
Ranged Troop Attack / Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ranged Troop Attack: +15%Applies in the situation named by the effect.
Ranged Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ranged Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 5
Enemy Mounted Troop Attack: -25%Applies in the situation named by the effect.
Ranged Troop Attack / Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ranged Troop Attack: +25%Applies in the situation named by the effect.
Ranged Troop Defense: +25%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ranged Troop HP: +25%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.