THE GENERAL LIBRARY

Heraclius in Evony

Epic · Duty · Skills, specialties and starting attributes.

Heraclius portrait

Heraclius

A Byzantine emperor who reclaimed territories occupied by the Persians and facilitated a massive transformation for the Empire from decline to resurgence.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1159.02–9.02
Defense1159.01–9.01
Leadership1158.74–8.74
Politics1148.61–8.61

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Heraclian Dynasty

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases siege machines' attack by 35% and reduces enemy troops' defense by 15% when General is the Embassy Officer.

  • Siege Machine Attack: +35%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
Ascension stage 1
  • Siege Machine Attack: +35%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10%Requires the matching duty appointment (building 5).
Ascension stage 2
  • Siege Machine Attack: +35%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10%Requires the matching duty appointment (building 5).
  • In City Siege Machine Attack: +15%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
Ascension stage 3
  • Siege Machine Attack: +35%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10%Requires the matching duty appointment (building 5).
  • In City Siege Machine Attack: +15%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Siege Machine Attack: +20%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15%Requires the matching duty appointment (building 5).
Ascension stage 4
  • Siege Machine Attack: +35%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10%Requires the matching duty appointment (building 5).
  • In City Siege Machine Attack: +15%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Siege Machine Attack: +20%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10%Requires the matching duty appointment (building 5).
  • Reinforcement Capacity: +20%Requires the matching duty appointment (building 5).
Ascension stage 5
  • Siege Machine Attack: +35%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Defense / Reinforcing Mounted Troop Defense / Reinforcing Ranged Troop Defense / Reinforcing Siege Machine Defense: +10%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop HP / Reinforcing Mounted Troop HP / Reinforcing Ranged Troop HP / Reinforcing Siege Machine HP: +10%Requires the matching duty appointment (building 5).
  • In City Siege Machine Attack: +15%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 5).
  • Siege Machine Attack: +20%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -15%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10%Requires the matching duty appointment (building 5).
  • Reinforcement Capacity: +20%Requires the matching duty appointment (building 5).
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10%Requires the matching duty appointment (building 5).
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -20%Requires the matching duty appointment (building 5).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Defense

Level 5 · Maximum level
  • Siege Machine HP: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine HP: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine HP: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine HP: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine HP: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Snipe

Level 5 · Maximum level
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Reinforcement Capacity: +10%
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +10%

Requires the matching duty appointment.

Level 4
  • Reinforcement Capacity: +6%
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +6%

Requires the matching duty appointment.

Level 3
  • Reinforcement Capacity: +4%
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +4%

Requires the matching duty appointment.

Level 2
  • Reinforcement Capacity: +2%
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +2%

Requires the matching duty appointment.

Level 1
  • Reinforcement Capacity: +1%
  • Reinforcing Ground Troop Attack / Reinforcing Mounted Troop Attack / Reinforcing Ranged Troop Attack / Reinforcing Siege Machine Attack: +1%

Requires the matching duty appointment.

Battle of Nineveh

Level 5 · Maximum level
  • Siege Machine Attack: +30%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -30%

Requires the matching duty appointment.

Level 4
  • Siege Machine Attack: +18%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -18%

Requires the matching duty appointment.

Level 3
  • Siege Machine Attack: +12%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -12%

Requires the matching duty appointment.

Level 2
  • Siege Machine Attack: +6%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6%

Requires the matching duty appointment.

Level 1
  • Siege Machine Attack: +3%
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -3%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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