THE GENERAL LIBRARY

Basil II in Evony

Epic · Mixed troops · Skills, specialties and starting attributes.

Basil II portrait

Basil II

One of the Byzantine emperors, who led Byzantine Empire to its second golden age.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1189.06–9.06
Defense1168.85–8.85
Leadership1158.96–8.96
Politics1128.49–8.49

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Ironhanded Leader

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases ground troops and mounted troops' attack by 30% and increases ground troops and mounted troops' defense by 15% when General is leading the army to attack.

  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +30%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +15%Applies in the situation named by the effect.
Ascension stage 1
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +40%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25%Applies in the situation named by the effect.
Ascension stage 2
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +40%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Ascension stage 3
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +40%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Rally Capacity: +8%Applies in the situation named by the effect.
Ascension stage 4
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +50%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Rally Capacity: +8%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 5
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +60%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +35%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
  • Rally Capacity: +8%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +20%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ground Troop Defense

Level 5 · Maximum level
  • Ground Troop HP: +10%
  • Ground Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop HP: +6%
  • Ground Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop HP: +4%
  • Ground Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop HP: +2%
  • Ground Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop HP: +1%
  • Ground Troop Defense: +1%

Applies in the situation named by each effect.

Snipe

Level 5 · Maximum level
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack / Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -1%

Applies in the situation named by each effect.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Battle of Kleidion

Level 5 · Maximum level
  • Ground Troop Attack / Mounted Troop Attack: +20%
  • Ground Troop HP / Mounted Troop HP: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Mounted Troop Attack: +12%
  • Ground Troop HP / Mounted Troop HP: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Mounted Troop Attack: +8%
  • Ground Troop HP / Mounted Troop HP: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Mounted Troop Attack: +4%
  • Ground Troop HP / Mounted Troop HP: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Mounted Troop Attack: +2%
  • Ground Troop HP / Mounted Troop HP: +1%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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