Epic · City defense · Skills, specialties and starting attributes.
Queen Boudica
A fearless Queen of Britain, leader of the uprising force against the Roman Empire.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
109
8.65–8.65
Defense
109
8.45–8.45
Leadership
108
8.84–8.84
Politics
115
8.65–8.65
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Rebel Leader
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in city ground troops and mounted troops' HP by 15% and in city mounted troops' attack by 30% when General is the Main City Defense General.
In City Ground Troop HP / In City Mounted Troop HP: +15%Applies in the situation named by the effect.
In City Mounted Troop Attack: +30%Applies in the situation named by the effect.
Ascension stage 1
In City Ground Troop HP / In City Mounted Troop HP: +35%Applies in the situation named by the effect.
In City Mounted Troop Attack: +30%Applies in the situation named by the effect.
Ascension stage 2
In City Ground Troop HP / In City Mounted Troop HP: +35%Applies in the situation named by the effect.
In City Mounted Troop Attack: +30%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
In City Ground Troop HP / In City Mounted Troop HP: +50%Applies in the situation named by the effect.
In City Mounted Troop Attack: +30%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Mounted Troop Defense: +30%Applies in the situation named by the effect.
Ascension stage 4
In City Ground Troop HP / In City Mounted Troop HP: +50%Applies in the situation named by the effect.
In City Mounted Troop Attack: +30%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Mounted Troop Defense: +30%Applies in the situation named by the effect.
In City Mounted Troop HP: +30%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +30%Applies in the situation named by the effect.
Ascension stage 5
In City Ground Troop HP / In City Mounted Troop HP: +50%Applies in the situation named by the effect.
In City Mounted Troop Attack: +50%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Mounted Troop Defense: +60%Applies in the situation named by the effect.
In City Mounted Troop HP: +60%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +30%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Mounted Troop Defense
Level 5 · Maximum level
Mounted Troop HP: +10%
Mounted Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Mounted Troop HP: +6%
Mounted Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Mounted Troop HP: +4%
Mounted Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Mounted Troop HP: +2%
Mounted Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Mounted Troop HP: +1%
Mounted Troop Defense: +1%
Applies in the situation named by each effect.
Defensive
Level 5 · Maximum level
Hospital Capacity: +10%
In City Ground Troop Attack / In City Mounted Troop Attack: +10%
Requires wall-general appointment.
Level 4
Hospital Capacity: +6%
In City Ground Troop Attack / In City Mounted Troop Attack: +6%
Requires wall-general appointment.
Level 3
Hospital Capacity: +4%
In City Ground Troop Attack / In City Mounted Troop Attack: +4%
Requires wall-general appointment.
Level 2
Hospital Capacity: +2%
In City Ground Troop Attack / In City Mounted Troop Attack: +2%
Requires wall-general appointment.
Level 1
Hospital Capacity: +1%
In City Ground Troop Attack / In City Mounted Troop Attack: +1%