Epic · Ranged · Skills, specialties and starting attributes.
Simeon the Great
The king of Bulgaria, who invaded Constantinople four times.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
110
8.65–8.65
Defense
115
9.18–9.18
Leadership
115
9.12–9.12
Politics
112
8.37–8.37
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Empire Offensive
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ranged troops and siege machines' attack by 20% when General is leading the army to attack. Increases ranged troops' attack by another 15% when General brings any dragon.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +20%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Requires an equipped dragon.
Ascension stage 1
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +25%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Requires an equipped dragon.
Attacking Ranged Troop HP: +20%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +25%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Requires an equipped dragon.
Attacking Ranged Troop HP: +20%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +25%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Requires an equipped dragon.
Attacking Ranged Troop HP: +20%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +35%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Requires an equipped dragon.
Attacking Ranged Troop HP: +50%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +40%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +35%Requires an equipped dragon.
Attacking Ranged Troop HP: +50%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.