Legendary · Other · Skills, specialties and starting attributes.
Joan of Arc
A heroine of France during the Lancastrian phase of the Hundred Years' War.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
101
7.69–7.69
Defense
102
7.78–7.78
Leadership
95
6.35–6.35
Politics
65
5.35–5.35
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Holy Light
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases Mounted Troop HP by 35% when General is leading the army.
Mounted Troop HP: +35%Applies in the situation named by the effect.
Ascension stage 1
Mounted Troop HP: +35%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
Mounted Troop HP: +35%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop HP: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +10%Applies in the situation named by the effect.
Ascension stage 3
Mounted Troop HP: +35%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop HP: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +10%Applies in the situation named by the effect.
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ascension stage 4
Mounted Troop HP: +35%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop HP: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +10%Applies in the situation named by the effect.
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 5
Mounted Troop HP: +35%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Mounted Troop HP: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +10%Applies in the situation named by the effect.
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
Mounted Troop Attack: +20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Mounted Troop Defense
Level 5 · Maximum level
Mounted Troop HP: +10%
Mounted Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Mounted Troop HP: +6%
Mounted Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Mounted Troop HP: +4%
Mounted Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Mounted Troop HP: +2%
Mounted Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Mounted Troop HP: +1%
Mounted Troop Defense: +1%
Applies in the situation named by each effect.
Suppress
Level 5 · Maximum level
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%
Applies in the situation named by each effect.
Level 4
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6%
Applies in the situation named by each effect.
Level 3
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -4%
Applies in the situation named by each effect.
Level 2
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2%
Applies in the situation named by each effect.
Level 1
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1%
Applies in the situation named by each effect.
Unparalleled Leader
Level 5 · Maximum level
Attacking Troops' Death to Wounded Rate: +10%
Applies in the situation named by each effect.
Level 4
Attacking Troops' Death to Wounded Rate: +6%
Applies in the situation named by each effect.
Level 3
Attacking Troops' Death to Wounded Rate: +4%
Applies in the situation named by each effect.
Level 2
Attacking Troops' Death to Wounded Rate: +2%
Applies in the situation named by each effect.
Level 1
Attacking Troops' Death to Wounded Rate: +1%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.