Epic · City defense · Skills, specialties and starting attributes.
Lautaro
A Mapuche toqui who was known for leading the indigenous resistance against Spanish conquest in Chile.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
117
8.99–8.99
Defense
114
8.79–8.79
Leadership
117
8.88–8.88
Politics
109
8.65–8.65
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Mapuche Leader
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in-city ground troops and mounted troops' attack by 25% and in-city ground troops' defense and HP by 20% when General is the Main City Defense General.
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ground Troop HP: +20%Applies in the situation named by the effect.
Ascension stage 1
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ground Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ground Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Hospital Capacity: +10%Applies in the situation named by the effect.
Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -5%Applies in the situation named by the effect.
Ascension stage 3
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ground Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Hospital Capacity: +10%Applies in the situation named by the effect.
Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -5%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
Ascension stage 4
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ground Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Hospital Capacity: +10%Applies in the situation named by the effect.
Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -5%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Siege Machine Attack: +20%Applies in the situation named by the effect.
Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -10%Applies in the situation named by the effect.
Ascension stage 5
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ground Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +10%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Hospital Capacity: +10%Applies in the situation named by the effect.
Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -5%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Siege Machine Attack: +20%Applies in the situation named by the effect.
Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -10%Applies in the situation named by the effect.
In City Siege Machine Attack: +30%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.