Epic · Ranged · Skills, specialties and starting attributes.
Edward the Black Prince
A famous commander in the Hundred Years War.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
109
8.39–8.39
Defense
116
8.83–8.83
Leadership
111
8.96–8.96
Politics
93
7.94–7.94
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Rain of Arrows
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases your ranged troops' attack by 25% and reduces enemy mounted troops' attack by 15% when General is leading the army.
Ranged Troop Attack: +25%Applies in the situation named by the effect.
Enemy Mounted Troop Attack: -15%Applies in the situation named by the effect.
Ascension stage 1
Ranged Troop Attack: +30%Applies in the situation named by the effect.
Enemy Mounted Troop Attack: -15%Applies in the situation named by the effect.
Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
Ascension stage 2
Ranged Troop Attack: +30%Applies in the situation named by the effect.
Enemy Mounted Troop Attack: -15%Applies in the situation named by the effect.
Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
Ascension stage 3
Ranged Troop Attack: +30%Applies in the situation named by the effect.
Enemy Mounted Troop Attack: -15%Applies in the situation named by the effect.
Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 4
Ranged Troop Attack: +40%Applies in the situation named by the effect.
Enemy Mounted Troop Attack: -15%Applies in the situation named by the effect.
Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Enemy Mounted Troop HP: -20%Applies in the situation named by the effect.
Ascension stage 5
Ranged Troop Attack: +55%Applies in the situation named by the effect.
Enemy Mounted Troop Attack: -20%Applies in the situation named by the effect.
Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Enemy Mounted Troop HP: -20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ranged Troop Assault
Level 5 · Maximum level
Ranged Troop Attack: +10%
Ranged Troop HP: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +6%
Ranged Troop HP: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +4%
Ranged Troop HP: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +2%
Ranged Troop HP: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +1%
Ranged Troop HP: +1%
Applies in the situation named by each effect.
Suppress
Level 5 · Maximum level
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%
Applies in the situation named by each effect.
Level 4
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -6%
Applies in the situation named by each effect.
Level 3
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -4%
Applies in the situation named by each effect.
Level 2
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -2%
Applies in the situation named by each effect.
Level 1
Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -1%
Applies in the situation named by each effect.
Ranged Troop Ares
Level 5 · Maximum level
Ranged Troop Attack: +10%
Ranged Troop HP: +10%
Ranged Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +6%
Ranged Troop HP: +6%
Ranged Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +4%
Ranged Troop HP: +4%
Ranged Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +2%
Ranged Troop HP: +2%
Ranged Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +1%
Ranged Troop HP: +1%
Ranged Troop Defense: +1%
Applies in the situation named by each effect.
Battle of Poitiers
Level 5 · Maximum level
Ranged Troop Attack: +26%
Ranged Troop HP: +26%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +16%
Ranged Troop HP: +16%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +11%
Ranged Troop HP: +11%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +6%
Ranged Troop HP: +6%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +3%
Ranged Troop HP: +3%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.