Epic · Siege · Skills, specialties and starting attributes.
Khalid
A companion of Prophet Muhammad PBUH noted for his military tactics and prowess.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
112
8.55–8.55
Defense
109
8.19–8.19
Leadership
114
9.35–9.35
Politics
113
8.45–8.45
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Drawn Sword of God
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases the siege machines' attack by 20% and mounted troops' attack by 20% when General is leading the army.
Siege Machine Attack: +20%Applies in the situation named by the effect.
Mounted Troop Attack: +20%Applies in the situation named by the effect.
Ascension stage 1
Siege Machine Attack: +30%Applies in the situation named by the effect.
Mounted Troop Attack: +20%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Ascension stage 2
Siege Machine Attack: +30%Applies in the situation named by the effect.
Mounted Troop Attack: +20%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Siege Machine Attack: +30%Applies in the situation named by the effect.
Mounted Troop Attack: +20%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 4
Siege Machine Attack: +40%Applies in the situation named by the effect.
Mounted Troop Attack: +20%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 5
Siege Machine Attack: +50%Applies in the situation named by the effect.
Mounted Troop Attack: +30%Applies in the situation named by the effect.
Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Mounted Troop HP: +10%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Siege Machine Assault
Level 5 · Maximum level
Siege Machine Attack: +10%
Siege Machine HP: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +6%
Siege Machine HP: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +4%
Siege Machine HP: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +2%
Siege Machine HP: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +1%
Siege Machine HP: +1%
Applies in the situation named by each effect.
Bash
Level 5 · Maximum level
Ranged Troop Attack / Siege Machine Attack: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack / Siege Machine Attack: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack / Siege Machine Attack: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack / Siege Machine Attack: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack / Siege Machine Attack: +1%
Applies in the situation named by each effect.
Siege Machine Ares
Level 5 · Maximum level
Siege Machine Attack: +10%
Siege Machine HP: +10%
Siege Machine Defense: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +6%
Siege Machine HP: +6%
Siege Machine Defense: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +4%
Siege Machine HP: +4%
Siege Machine Defense: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +2%
Siege Machine HP: +2%
Siege Machine Defense: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +1%
Siege Machine HP: +1%
Siege Machine Defense: +1%
Applies in the situation named by each effect.
Battle of Yarmouk
Level 5 · Maximum level
Siege Machine Attack: +20%
Mounted Troop Attack: +20%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +12%
Mounted Troop Attack: +12%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +8%
Mounted Troop Attack: +8%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +4%
Mounted Troop Attack: +4%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +2%
Mounted Troop Attack: +2%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.