THE GENERAL LIBRARY

William Marshal in Evony

Epic · City defense · Skills, specialties and starting attributes.

William Marshal portrait

William Marshal

The best knight that ever lived and the first Earl of Pembroke.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1128.92–8.92
Defense1138.88–8.88
Leadership1158.98–8.98
Politics1118.56–8.56

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Loyalty of Knight

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases in-city ground troops and mounted troops' HP by 20%, and in-city ranged troops and siege machines' attack by 20% when General is the Main City Defense General.

  • In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +20%Applies in the situation named by the effect.
Ascension stage 1
  • In City Ground Troop HP / In City Mounted Troop HP: +40%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +20%Applies in the situation named by the effect.
Ascension stage 2
  • In City Ground Troop HP / In City Mounted Troop HP: +40%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +20%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
  • In City Ground Troop HP / In City Mounted Troop HP: +40%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +30%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • In City Ranged Troop Defense / In City Siege Machine Defense: +20%Applies in the situation named by the effect.
Ascension stage 4
  • In City Ground Troop HP / In City Mounted Troop HP: +40%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +40%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • In City Ranged Troop Defense / In City Siege Machine Defense: +50%Applies in the situation named by the effect.
Ascension stage 5
  • In City Ground Troop HP / In City Mounted Troop HP: +55%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +60%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • In City Ranged Troop Defense / In City Siege Machine Defense: +50%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Formation

Level 5 · Maximum level
  • Siege Machine Attack: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine Attack: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine Attack: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine Attack: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine Attack: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Fortification

Level 5 · Maximum level
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%

Requires wall-general appointment.

Level 4
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%

Requires wall-general appointment.

Level 3
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +3%

Requires wall-general appointment.

Level 2
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%

Requires wall-general appointment.

Level 1
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%

Requires wall-general appointment.

Ranged Troop Ares

Level 5 · Maximum level
  • Ranged Troop Attack: +10%
  • Ranged Troop HP: +10%
  • Ranged Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack: +6%
  • Ranged Troop HP: +6%
  • Ranged Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack: +4%
  • Ranged Troop HP: +4%
  • Ranged Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack: +2%
  • Ranged Troop HP: +2%
  • Ranged Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack: +1%
  • Ranged Troop HP: +1%
  • Ranged Troop Defense: +1%

Applies in the situation named by each effect.

Paragon Knight

Level 5 · Maximum level
  • In City Mounted Troop Attack: +40%
  • In City Ranged Troop Attack / In City Siege Machine Attack: +20%

Requires wall-general appointment.

Level 4
  • In City Mounted Troop Attack: +24%
  • In City Ranged Troop Attack / In City Siege Machine Attack: +12%

Requires wall-general appointment.

Level 3
  • In City Mounted Troop Attack: +16%
  • In City Ranged Troop Attack / In City Siege Machine Attack: +8%

Requires wall-general appointment.

Level 2
  • In City Mounted Troop Attack: +8%
  • In City Ranged Troop Attack / In City Siege Machine Attack: +4%

Requires wall-general appointment.

Level 1
  • In City Mounted Troop Attack: +4%
  • In City Ranged Troop Attack / In City Siege Machine Attack: +2%

Requires wall-general appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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