THE GENERAL LIBRARY

Mikhail Kutuzov in Evony

Epic · Duty · Skills, specialties and starting attributes.

Mikhail Kutuzov portrait

Mikhail Kutuzov

A Field Marshal of the Russian Empire who guided the Russian army to victory in several foreign wars.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1189.01–9.01
Defense1068.65–8.65
Leadership1228.96–8.96
Politics1128.76–8.76

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

One-eyed General

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases siege machines' attack by 15% and siege machines' defense and HP by 10% when General is the Workshop Officer.

  • Siege Machine Attack: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP: +10%Requires the matching duty appointment (building 2).
Ascension stage 1
  • Siege Machine Attack: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP: +10%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +15%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 11).
Ascension stage 2
  • Siege Machine Attack: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP: +10%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +15%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Training Speed: +30%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%Requires the matching duty appointment (building 11).
Ascension stage 3
  • Siege Machine Attack: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP: +10%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +15%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Training Speed: +30%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%Requires the matching duty appointment (building 11).
  • Siege Machine Training Capacity: +30%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +25%Requires the matching duty appointment (building 11).
Ascension stage 4
  • Siege Machine Attack: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP: +10%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +40%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +40%Requires the matching duty appointment (building 11).
  • Siege Machine Training Speed: +30%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%Requires the matching duty appointment (building 11).
  • Siege Machine Training Capacity: +30%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +25%Requires the matching duty appointment (building 11).
Ascension stage 5
  • Siege Machine Attack: +30%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP: +25%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +40%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +40%Requires the matching duty appointment (building 11).
  • Siege Machine Training Speed: +30%Requires the matching duty appointment (building 11).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%Requires the matching duty appointment (building 11).
  • Siege Machine Training Capacity: +30%Requires the matching duty appointment (building 11).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +25%Requires the matching duty appointment (building 11).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Formation

Level 5 · Maximum level
  • Siege Machine Attack: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine Attack: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine Attack: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine Attack: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine Attack: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Bash

Level 5 · Maximum level
  • Ranged Troop Attack / Siege Machine Attack: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Siege Machine Training Speed: +20%
  • Siege Machine Training Capacity: +20%

Requires the matching duty appointment.

Level 4
  • Siege Machine Training Speed: +12%
  • Siege Machine Training Capacity: +12%

Requires the matching duty appointment.

Level 3
  • Siege Machine Training Speed: +8%
  • Siege Machine Training Capacity: +8%

Requires the matching duty appointment.

Level 2
  • Siege Machine Training Speed: +4%
  • Siege Machine Training Capacity: +4%

Requires the matching duty appointment.

Level 1
  • Siege Machine Training Speed: +2%
  • Siege Machine Training Capacity: +2%

Requires the matching duty appointment.

Battle of Borodino

Level 5 · Maximum level
  • Siege Machine Training Speed: +30%
  • Siege Machine Attack: +25%

Requires the matching duty appointment.

Level 4
  • Siege Machine Training Speed: +18%
  • Siege Machine Attack: +15%

Requires the matching duty appointment.

Level 3
  • Siege Machine Training Speed: +12%
  • Siege Machine Attack: +10%

Requires the matching duty appointment.

Level 2
  • Siege Machine Training Speed: +6%
  • Siege Machine Attack: +5%

Requires the matching duty appointment.

Level 1
  • Siege Machine Training Speed: +3%
  • Siege Machine Attack: +2%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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