Epic · Siege · Skills, specialties and starting attributes.
Maurice de Saxe
A renowned 18th-century French military leader and theorist, one of the six Marshal Generals of France in history.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
117
8.78–8.78
Defense
131
9.13–9.13
Leadership
121
8.87–8.87
Politics
108
8.11–8.11
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
My Reveries
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases siege machines' attack by 45% and siege machines' defense and HP by 35% when General is leading the army.
Siege Machine Attack: +45%Applies in the situation named by the effect.
Siege Machine Defense / Siege Machine HP: +35%Applies in the situation named by the effect.
Ascension stage 1
Siege Machine Attack: +65%Applies in the situation named by the effect.
Siege Machine Defense / Siege Machine HP: +35%Applies in the situation named by the effect.
Siege Machine Defense: +20%Applies in the situation named by the effect.
Ascension stage 2
Siege Machine Attack: +65%Applies in the situation named by the effect.
Siege Machine Defense / Siege Machine HP: +35%Applies in the situation named by the effect.
Siege Machine Defense: +20%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Siege Machine Attack: +90%Applies in the situation named by the effect.
Siege Machine Defense / Siege Machine HP: +35%Applies in the situation named by the effect.
Siege Machine Defense: +20%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +8%Applies in the situation named by the effect.
Ascension stage 4
Siege Machine Attack: +90%Applies in the situation named by the effect.
Siege Machine Defense / Siege Machine HP: +45%Applies in the situation named by the effect.
Siege Machine Defense: +20%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +8%Applies in the situation named by the effect.
March Speed: +10%Applies in the situation named by the effect.
Ascension stage 5
Siege Machine Attack: +120%Applies in the situation named by the effect.
Siege Machine Defense / Siege Machine HP: +45%Applies in the situation named by the effect.
Siege Machine Defense: +20%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +16%Applies in the situation named by the effect.
March Speed: +10%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Siege Machine Formation
Level 5 · Maximum level
Siege Machine Attack: +10%
Siege Machine Defense: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +6%
Siege Machine Defense: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +4%
Siege Machine Defense: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +2%
Siege Machine Defense: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +1%
Siege Machine Defense: +1%
Applies in the situation named by each effect.
Bash
Level 5 · Maximum level
Ranged Troop Attack / Siege Machine Attack: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack / Siege Machine Attack: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack / Siege Machine Attack: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack / Siege Machine Attack: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack / Siege Machine Attack: +1%
Applies in the situation named by each effect.
Siege Machine Ares
Level 5 · Maximum level
Siege Machine Attack: +10%
Siege Machine HP: +10%
Siege Machine Defense: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +6%
Siege Machine HP: +6%
Siege Machine Defense: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +4%
Siege Machine HP: +4%
Siege Machine Defense: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +2%
Siege Machine HP: +2%
Siege Machine Defense: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +1%
Siege Machine HP: +1%
Siege Machine Defense: +1%
Applies in the situation named by each effect.
Count of Saxony
Level 5 · Maximum level
Siege Machine Attack: +45%
Siege Machine Defense: +30%
Siege Machine HP: +30%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +27%
Siege Machine Defense: +18%
Siege Machine HP: +18%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +18%
Siege Machine Defense: +12%
Siege Machine HP: +12%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +9%
Siege Machine Defense: +6%
Siege Machine HP: +6%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +4%
Siege Machine Defense: +3%
Siege Machine HP: +3%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.