Epic · City defense · Skills, specialties and starting attributes.
Yodo-dono
A prominently placed woman in the late-Sengoku period who has inherited her mother's good look.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
112
8.76–8.76
Defense
117
9.06–9.06
Leadership
116
8.78–8.78
Politics
114
8.77–8.77
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Lady Chacha
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in-city ranged troops' attack by 40% and increases in-city troops' HP by 20% when General is the Main City Defense General.
In City Ranged Troop Attack: +40%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +20%Applies in the situation named by the effect.
Ascension stage 1
In City Ranged Troop Attack: +40%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +35%Applies in the situation named by the effect.
Ascension stage 2
In City Ranged Troop Attack: +40%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +35%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
In City Ranged Troop Attack: +40%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +35%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +20%Applies in the situation named by the effect.
In City Ranged Troop Defense: +10%Applies in the situation named by the effect.
Ascension stage 4
In City Ranged Troop Attack: +40%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +35%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +20%Applies in the situation named by the effect.
In City Ranged Troop Defense: +10%Applies in the situation named by the effect.
In City Ranged Troop Attack / In City Siege Machine Attack: +15%Applies in the situation named by the effect.
In City Ranged Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 5
In City Ranged Troop Attack: +40%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +35%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +20%Applies in the situation named by the effect.
In City Ranged Troop Defense: +10%Applies in the situation named by the effect.
In City Ranged Troop Attack / In City Siege Machine Attack: +35%Applies in the situation named by the effect.
In City Ranged Troop HP: +15%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Ranged Troop HP: +15%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ranged Troop Defense
Level 5 · Maximum level
Ranged Troop HP: +10%
Ranged Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop HP: +6%
Ranged Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop HP: +4%
Ranged Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop HP: +2%
Ranged Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop HP: +1%
Ranged Troop Defense: +1%
Applies in the situation named by each effect.
Fortification
Level 5 · Maximum level
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%
Requires wall-general appointment.
Level 4
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%
Requires wall-general appointment.
Level 3
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +3%
Requires wall-general appointment.
Level 2
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%
Requires wall-general appointment.
Level 1
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%