Epic · Ranged · Skills, specialties and starting attributes.
Mehmed II
Known as Mehmed the Conqueror, he conquered Constantinople and brought an end to the Byzantine Empire.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
103
8.42–8.42
Defense
102
8.33–8.33
Leadership
101
8.87–8.87
Politics
93
8.16–8.16
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Sudan Conquest
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases your ranged troops' attack by 15% and reduces enemy's mounted troops and ground troops' defense by 15% when General is leading the army to attack.
Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -15%Applies in the situation named by the effect.
Ascension stage 1
Attacking Ranged Troop Attack: +25%Applies in the situation named by the effect.
Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ranged Troop Attack: +25%Applies in the situation named by the effect.
Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ranged Troop Attack: +25%Applies in the situation named by the effect.
Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ranged Troop Attack: +40%Applies in the situation named by the effect.
Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Enemy Ground Troop HP / Enemy Mounted Troop HP: -10%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ranged Troop Attack: +60%Applies in the situation named by the effect.
Enemy Ground Troop Defense / Enemy Mounted Troop Defense: -25%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Enemy Ground Troop HP / Enemy Mounted Troop HP: -20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.