Epic · City defense · Skills, specialties and starting attributes.
Leonidas I
A king of the Greek city-state of Sparta, who was the leader of the 300 Spartans.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
112
8.54–8.54
Defense
120
9.35–9.35
Leadership
110
9.17–9.17
Politics
103
8.33–8.33
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
The 300 Spartans
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in-city ground troops' attack and HP by 30%, and in-city ranged troops' attack by 25% when General is the Main City Defense General.
In City Ground Troop Attack / In City Ground Troop HP: +30%Applies in the situation named by the effect.
In City Ranged Troop Attack: +25%Applies in the situation named by the effect.
Ascension stage 1
In City Ground Troop Attack / In City Ground Troop HP: +30%Applies in the situation named by the effect.
In City Ranged Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
In City Ground Troop Attack / In City Ground Troop HP: +30%Applies in the situation named by the effect.
In City Ranged Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
In City Ground Troop Attack / In City Ground Troop HP: +30%Applies in the situation named by the effect.
In City Ranged Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
Ascension stage 4
In City Ground Troop Attack / In City Ground Troop HP: +30%Applies in the situation named by the effect.
In City Ranged Troop Attack: +25%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
In City Ground Troop Attack: +30%Applies in the situation named by the effect.
Ascension stage 5
In City Ground Troop Attack / In City Ground Troop HP: +30%Applies in the situation named by the effect.
In City Ranged Troop Attack: +45%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
In City Ground Troop Attack: +30%Applies in the situation named by the effect.
In City Ground Troop HP: +30%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ground Troop Assault
Level 5 · Maximum level
Ground Troop Attack: +10%
Ground Troop HP: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack: +6%
Ground Troop HP: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack: +4%
Ground Troop HP: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack: +2%
Ground Troop HP: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack: +1%
Ground Troop HP: +1%
Applies in the situation named by each effect.
Defensive
Level 5 · Maximum level
Hospital Capacity: +10%
In City Ground Troop Attack / In City Mounted Troop Attack: +10%
Requires wall-general appointment.
Level 4
Hospital Capacity: +6%
In City Ground Troop Attack / In City Mounted Troop Attack: +6%
Requires wall-general appointment.
Level 3
Hospital Capacity: +4%
In City Ground Troop Attack / In City Mounted Troop Attack: +4%
Requires wall-general appointment.
Level 2
Hospital Capacity: +2%
In City Ground Troop Attack / In City Mounted Troop Attack: +2%
Requires wall-general appointment.
Level 1
Hospital Capacity: +1%
In City Ground Troop Attack / In City Mounted Troop Attack: +1%
Requires wall-general appointment.
Ground Troop Ares
Level 5 · Maximum level
Ground Troop Attack: +10%
Ground Troop HP: +10%
Ground Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack: +6%
Ground Troop HP: +6%
Ground Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack: +4%
Ground Troop HP: +4%
Ground Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack: +2%
Ground Troop HP: +2%
Ground Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack: +1%
Ground Troop HP: +1%
Ground Troop Defense: +1%
Applies in the situation named by each effect.
Battle of Thermopylae
Level 5 · Maximum level
Ground Troop Attack: +30%
Enemy Mounted Troop Attack: -30%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack: +18%
Enemy Mounted Troop Attack: -18%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack: +12%
Enemy Mounted Troop Attack: -12%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack: +6%
Enemy Mounted Troop Attack: -6%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack: +3%
Enemy Mounted Troop Attack: -3%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.