Epic · Duty · Skills, specialties and starting attributes.
Tachibana Dosetsu
A Japanese samurai of the Sengoku period, known as one of the wisest of the Otomo retainers.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
149
9.38–9.38
Defense
151
9.41–9.41
Leadership
99
7.88–7.88
Politics
101
7.93–7.93
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Military God of Kyushu
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases siege machines' attack by 20% and reduces enemy ranged troops and siege machines' attack by 20% when General is the Trap Factory Officer.
Siege Machine Attack: +20%Requires the matching duty appointment (building 25).
Rally Capacity: +6%Requires the matching duty appointment (building 25).
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Siege Machine Formation
Level 5 · Maximum level
Siege Machine Attack: +10%
Siege Machine Defense: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +6%
Siege Machine Defense: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +4%
Siege Machine Defense: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +2%
Siege Machine Defense: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +1%
Siege Machine Defense: +1%
Applies in the situation named by each effect.
Defensive
Level 5 · Maximum level
Hospital Capacity: +10%
In City Ground Troop Attack / In City Mounted Troop Attack: +10%
Requires wall-general appointment.
Level 4
Hospital Capacity: +6%
In City Ground Troop Attack / In City Mounted Troop Attack: +6%
Requires wall-general appointment.
Level 3
Hospital Capacity: +4%
In City Ground Troop Attack / In City Mounted Troop Attack: +4%
Requires wall-general appointment.
Level 2
Hospital Capacity: +2%
In City Ground Troop Attack / In City Mounted Troop Attack: +2%
Requires wall-general appointment.
Level 1
Hospital Capacity: +1%
In City Ground Troop Attack / In City Mounted Troop Attack: +1%
Requires wall-general appointment.
Sage
Level 5 · Maximum level
Traps Building Speed: +50%
Siege Machine Attack: +20%
Requires the matching duty appointment.
Level 4
Traps Building Speed: +30%
Siege Machine Attack: +12%
Requires the matching duty appointment.
Level 3
Traps Building Speed: +20%
Siege Machine Attack: +8%
Requires the matching duty appointment.
Level 2
Traps Building Speed: +10%
Siege Machine Attack: +4%
Requires the matching duty appointment.
Level 1
Traps Building Speed: +5%
Siege Machine Attack: +2%
Requires the matching duty appointment.
Defense of Chikuzen Province
Level 5 · Maximum level
Siege Machine Repairing Cost: -40%
In City Siege Machine Attack: +15%
Siege Machine Attack: +15%
Requires the matching duty appointment.
Level 4
Siege Machine Repairing Cost: -24%
In City Siege Machine Attack: +9%
Siege Machine Attack: +9%
Requires the matching duty appointment.
Level 3
Siege Machine Repairing Cost: -16%
In City Siege Machine Attack: +6%
Siege Machine Attack: +6%
Requires the matching duty appointment.
Level 2
Siege Machine Repairing Cost: -8%
In City Siege Machine Attack: +3%
Siege Machine Attack: +3%
Requires the matching duty appointment.
Level 1
Siege Machine Repairing Cost: -4%
In City Siege Machine Attack: +1%
Siege Machine Attack: +1%
Requires the matching duty appointment.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.