THE GENERAL LIBRARY

Sappho in Evony

Epic · City defense · Skills, specialties and starting attributes.

Sappho portrait

Sappho

A famous Archaic Greek lyric poet who explores individual identity and personal emotions.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1028.29–8.29
Defense1048.23–8.23
Leadership1118.7–8.7
Politics1239.31–9.31

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

The Tenth Muse

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases the Free Construction Speed Up Time by 25 minutes, March Speed by 10% and Construction Speed by 10% when you own the General.

  • Increases the free speedup time on your building and upgrading by seconds.: +1500 flatAdditional game condition 4 (-1); not treated as unconditional.
  • Construction Speed / March Speed: +10%Additional game condition 4 (-1); not treated as unconditional.
Ascension stage 1
  • Increases the free speedup time on your building and upgrading by seconds.: +1500 flatAdditional game condition 4 (-1); not treated as unconditional.
  • Construction Speed / March Speed: +10%Additional game condition 4 (-1); not treated as unconditional.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
Ascension stage 2
  • Increases the free speedup time on your building and upgrading by seconds.: +1500 flatAdditional game condition 4 (-1); not treated as unconditional.
  • Construction Speed / March Speed: +10%Additional game condition 4 (-1); not treated as unconditional.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
  • Increases the free speedup time on your building and upgrading by seconds.: +1500 flatAdditional game condition 4 (-1); not treated as unconditional.
  • Construction Speed / March Speed: +10%Additional game condition 4 (-1); not treated as unconditional.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 4
  • Increases the free speedup time on your building and upgrading by seconds.: +1500 flatAdditional game condition 4 (-1); not treated as unconditional.
  • Construction Speed / March Speed: +10%Additional game condition 4 (-1); not treated as unconditional.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +15%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 5
  • Increases the free speedup time on your building and upgrading by seconds.: +1500 flatAdditional game condition 4 (-1); not treated as unconditional.
  • Construction Speed / March Speed: +10%Additional game condition 4 (-1); not treated as unconditional.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • Increases the free speedup time on your building and upgrading by seconds.: +900 flatAdditional game condition 4 (-1); not treated as unconditional.
  • In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +15%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
  • In City Ranged Troop Attack / In City Siege Machine Attack: +15%Applies in the situation named by the effect.
  • Healing Speed: +15%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ground Troop Defense

Level 5 · Maximum level
  • Ground Troop HP: +10%
  • Ground Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop HP: +6%
  • Ground Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop HP: +4%
  • Ground Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop HP: +2%
  • Ground Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop HP: +1%
  • Ground Troop Defense: +1%

Applies in the situation named by each effect.

Formation

Level 5 · Maximum level
  • Ground Troop Attack / Mounted Troop Attack: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Mounted Troop Attack: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Mounted Troop Attack: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Mounted Troop Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Mounted Troop Attack: +1%

Applies in the situation named by each effect.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Sappho's Metre

Level 5 · Maximum level
  • Siege Machine Attack: +30%
  • Siege Machine Defense: +20%

Applies in the situation named by each effect.

Level 4
  • Siege Machine Attack: +18%
  • Siege Machine Defense: +12%

Applies in the situation named by each effect.

Level 3
  • Siege Machine Attack: +12%
  • Siege Machine Defense: +8%

Applies in the situation named by each effect.

Level 2
  • Siege Machine Attack: +6%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 1
  • Siege Machine Attack: +3%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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