Epic · Mixed troops · Skills, specialties and starting attributes.
Queen Victoria
Queen of Great Britain and Ireland from 1837 until her death.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
85
6.55–6.55
Defense
100
8.32–8.32
Leadership
108
8.53–8.53
Politics
121
9.09–9.09
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Victorian Era
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases Troop HP by 10% when General is leading the army.
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ascension stage 1
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +15%Applies in the situation named by the effect.
Ascension stage 2
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +6%Applies in the situation named by the effect.
Ascension stage 3
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +6%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ascension stage 4
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +6%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ground Troop HP / Mounted Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 5
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +6%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ground Troop HP / Mounted Troop HP: +15%Applies in the situation named by the effect.
Ground Troop Attack / Mounted Troop Attack: +15%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ground Troop Formation
Level 5 · Maximum level
Ground Troop Attack: +10%
Ground Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack: +6%
Ground Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack: +4%
Ground Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack: +2%
Ground Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack: +1%
Ground Troop Defense: +1%
Applies in the situation named by each effect.
Fortification
Level 5 · Maximum level
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%
Requires wall-general appointment.
Level 4
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%
Requires wall-general appointment.
Level 3
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +3%
Requires wall-general appointment.
Level 2
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%
Requires wall-general appointment.
Level 1
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%
Requires wall-general appointment.
King's Ambition
Level 5 · Maximum level
Troop death into troop soul rate in the main city: +10%
Applies in the situation named by each effect.
Level 4
Troop death into troop soul rate in the main city: +6%
Applies in the situation named by each effect.
Level 3
Troop death into troop soul rate in the main city: +4%
Applies in the situation named by each effect.
Level 2
Troop death into troop soul rate in the main city: +2%
Applies in the situation named by each effect.
Level 1
Troop death into troop soul rate in the main city: +1%
Applies in the situation named by each effect.
Queen of Britain
Level 5 · Maximum level
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +1%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.