Epic · Ground · Skills, specialties and starting attributes.
Alexander the Great
A king of the Ancient Greek kingdom of Macedon and a member of the Argead dynasty.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
120
9.01–9.01
Defense
110
8.73–8.73
Leadership
118
9.31–9.31
Politics
105
8.39–8.39
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Conquest
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ground troops' attack by 20% when General is leading the army to attack. Increases Rally Capacity by 15% when General is leading the army to launch Alliance War.
Attacking Ground Troop Attack: +20%Applies in the situation named by the effect.
Rally Capacity: +15%Applies in the situation named by the effect.
Ascension stage 1
Attacking Ground Troop Attack: +20%Applies in the situation named by the effect.
Rally Capacity: +15%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +15%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ground Troop Attack: +20%Applies in the situation named by the effect.
Rally Capacity: +15%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ground Troop Attack: +20%Applies in the situation named by the effect.
Rally Capacity: +15%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
March Size Capacity: +14%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ground Troop Attack: +20%Applies in the situation named by the effect.
Rally Capacity: +15%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
March Size Capacity: +14%Applies in the situation named by the effect.
Attacking Ground Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ground Troop Attack: +40%Applies in the situation named by the effect.
Rally Capacity: +15%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +30%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
March Size Capacity: +14%Applies in the situation named by the effect.
Attacking Ground Troop HP: +30%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.