The Japanese general at the end of the Warring States period who was called the Last Sengoku Hero.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
105
7.95–7.95
Defense
104
7.98–7.98
Leadership
100
8.25–8.25
Politics
75
7.15–7.15
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Sengoku Hero
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Reduces monsters' defense by 5% and increases your ground troops and mounted troops' attack by 20% when General is leading the army to attack Monsters.
Monsters Defense: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ascension stage 1
Monsters Defense: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ascension stage 2
Monsters Defense: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
Ascension stage 3
Monsters Defense: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
March Speed to Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ascension stage 4
Monsters Defense: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
March Speed to Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +20%Applies in the situation named by the effect.
Ascension stage 5
Monsters Defense: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
March Speed to Monsters: +10%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +20%Applies in the situation named by the effect.
Mounted Troop Attack on Monsters: +30%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.