Epic · Siege · Skills, specialties and starting attributes.
Surena
A Parthian commander who was known for defeating the Roman invasion force.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
119
8.91–8.91
Defense
116
8.83–8.83
Leadership
117
9.06–9.06
Politics
108
8.55–8.55
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Shield of Parthians
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases siege machines' attack by 25% when General is leading the army, and by extra 15% when General brings any dragon.
Siege Machine Attack: +25%Applies in the situation named by the effect.
Siege Machine Attack: +15%Requires an equipped dragon.
Ascension stage 1
Siege Machine Attack: +30%Applies in the situation named by the effect.
Siege Machine Attack: +15%Requires an equipped dragon.
Siege Machine Defense / Siege Machine HP: +10%Applies in the situation named by the effect.
Ascension stage 2
Siege Machine Attack: +30%Applies in the situation named by the effect.
Siege Machine Attack: +15%Requires an equipped dragon.
Siege Machine Defense / Siege Machine HP: +10%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
Siege Machine Attack: +30%Applies in the situation named by the effect.
Siege Machine Attack: +15%Requires an equipped dragon.
Siege Machine Defense / Siege Machine HP: +10%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Ascension stage 4
Siege Machine Attack: +35%Applies in the situation named by the effect.
Siege Machine Attack: +15%Requires an equipped dragon.
Siege Machine Defense / Siege Machine HP: +25%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Ascension stage 5
Siege Machine Attack: +40%Applies in the situation named by the effect.
Siege Machine Attack: +25%Requires an equipped dragon.
Siege Machine Defense / Siege Machine HP: +35%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Rally Capacity: +8%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.