A Thracian gladiator who was one of the escaped slave leaders in the Third Servile War.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
110
7.96–7.96
Defense
112
7.91–7.91
Leadership
95
6.35–6.35
Politics
36
5.35–5.35
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Gladiator
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases March Speed by 75% towards Monsters when General is leading the army.
March Speed to Monsters: +75%Applies in the situation named by the effect.
Ascension stage 1
March Speed to Monsters: +75%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ascension stage 2
March Speed to Monsters: +75%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
Ascension stage 3
March Speed to Monsters: +75%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Mounted Troop HP on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Ascension stage 4
March Speed to Monsters: +75%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Mounted Troop HP on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +20%Applies in the situation named by the effect.
Ascension stage 5
March Speed to Monsters: +75%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Double Item Drop Rate from Monsters: +10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Mounted Troop HP on Monsters: +15%Applies in the situation named by the effect.
Stamina cost when attacking Monsters: -5%Applies in the situation named by the effect.
Mounted Troop Attack on Monsters: +20%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +20%Applies in the situation named by the effect.
Mounted Troop Attack on Monsters: +40%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.