THE GENERAL LIBRARY

Oda Oichi in Evony

Epic · City defense · Skills, specialties and starting attributes.

Oda Oichi portrait

Oda Oichi

The most beautiful lady of the late Sengoku period who has striking beauty look.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1108.72–8.72
Defense1209.08–9.08
Leadership1118.75–8.75
Politics1188.82–8.82

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Sengoku Beauty

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases in-city troops' attack by 15% and in-city ground troops' HP by 30% when General is the Main City Defense General.

  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +15%Applies in the situation named by the effect.
  • In City Ground Troop HP: +30%Applies in the situation named by the effect.
Ascension stage 1
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +20%Applies in the situation named by the effect.
  • In City Ground Troop HP: +40%Applies in the situation named by the effect.
Ascension stage 2
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +20%Applies in the situation named by the effect.
  • In City Ground Troop HP: +40%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +25%Applies in the situation named by the effect.
  • In City Ground Troop HP: +40%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • In City Ground Troop Defense: +30%Applies in the situation named by the effect.
Ascension stage 4
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +35%Applies in the situation named by the effect.
  • In City Ground Troop HP: +40%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • In City Ground Troop Defense: +30%Applies in the situation named by the effect.
  • In City Ranged Troop HP / In City Siege Machine HP: +20%Applies in the situation named by the effect.
Ascension stage 5
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +45%Applies in the situation named by the effect.
  • In City Ground Troop HP: +50%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
  • In City Ground Troop Defense: +40%Applies in the situation named by the effect.
  • In City Ranged Troop HP / In City Siege Machine HP: +20%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ground Troop Defense

Level 5 · Maximum level
  • Ground Troop HP: +10%
  • Ground Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop HP: +6%
  • Ground Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop HP: +4%
  • Ground Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop HP: +2%
  • Ground Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop HP: +1%
  • Ground Troop Defense: +1%

Applies in the situation named by each effect.

Defensive

Level 5 · Maximum level
  • Hospital Capacity: +10%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +10%

Requires wall-general appointment.

Level 4
  • Hospital Capacity: +6%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +6%

Requires wall-general appointment.

Level 3
  • Hospital Capacity: +4%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +4%

Requires wall-general appointment.

Level 2
  • Hospital Capacity: +2%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +2%

Requires wall-general appointment.

Level 1
  • Hospital Capacity: +1%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +1%

Requires wall-general appointment.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Great Beauty

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +10%
  • Ground Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%
  • Ground Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%
  • Ground Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%
  • Ground Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%
  • Ground Troop Defense: +1%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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