Epic · Ranged · Skills, specialties and starting attributes.
Mihai
A prominent ruler in Europe in the 16th century who is considered one of Romania's greatest national heroes.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
120
9.05–9.05
Defense
117
8.87–8.87
Leadership
118
8.82–8.82
Politics
106
8.69–8.69
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Battle of Șelimbăr
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ranged troops' attack by 45% and ranged troops and siege machines' defense by 45% when General is leading the army to attack.
Attacking Ranged Troop Attack: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +45%Applies in the situation named by the effect.
Ascension stage 1
Attacking Ranged Troop Attack: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ranged Troop Attack: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ranged Troop Attack: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +20%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ranged Troop Attack: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +20%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +15%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +25%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ranged Troop Attack: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +45%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +20%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +15%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +25%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +25%Applies in the situation named by the effect.
Attacking Ranged Troop Defense: +35%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ranged Troop Assault
Level 5 · Maximum level
Ranged Troop Attack: +10%
Ranged Troop HP: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +6%
Ranged Troop HP: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +4%
Ranged Troop HP: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +2%
Ranged Troop HP: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +1%
Ranged Troop HP: +1%
Applies in the situation named by each effect.
Bash
Level 5 · Maximum level
Ranged Troop Attack / Siege Machine Attack: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack / Siege Machine Attack: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack / Siege Machine Attack: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack / Siege Machine Attack: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack / Siege Machine Attack: +1%
Applies in the situation named by each effect.
Ranged Troop Ares
Level 5 · Maximum level
Ranged Troop Attack: +10%
Ranged Troop HP: +10%
Ranged Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +6%
Ranged Troop HP: +6%
Ranged Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +4%
Ranged Troop HP: +4%
Ranged Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +2%
Ranged Troop HP: +2%
Ranged Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +1%
Ranged Troop HP: +1%
Ranged Troop Defense: +1%
Applies in the situation named by each effect.
Romanian Ruler
Level 5 · Maximum level
Ranged Troop Attack: +35%
Ranged Troop Defense: +40%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +21%
Ranged Troop Defense: +24%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +14%
Ranged Troop Defense: +16%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +7%
Ranged Troop Defense: +8%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +3%
Ranged Troop Defense: +4%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.