Epic · City defense · Skills, specialties and starting attributes.
Kusunoki Masashige
The famous Japanese general, who was regarded as a model of loyal ministers and soldiers.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
108
8.65–8.65
Defense
112
8.73–8.73
Leadership
112
9.03–9.03
Politics
115
8.65–8.65
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Tactical Samurai
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in-city mounted troops' attack by 20%, and in-city ranged troops' attack by 35% when General is the Main City Defense General.
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Ranged Troop Attack: +35%Applies in the situation named by the effect.
Ascension stage 1
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Ranged Troop Attack: +35%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
Ascension stage 2
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Ranged Troop Attack: +35%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
In City Mounted Troop Attack: +20%Applies in the situation named by the effect.
In City Ranged Troop Attack: +35%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +20%Applies in the situation named by the effect.
Ascension stage 4
In City Mounted Troop Attack: +45%Applies in the situation named by the effect.
In City Ranged Troop Attack: +35%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +20%Applies in the situation named by the effect.
Ascension stage 5
In City Mounted Troop Attack: +45%Applies in the situation named by the effect.
In City Ranged Troop Attack: +60%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +30%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ranged Troop Assault
Level 5 · Maximum level
Ranged Troop Attack: +10%
Ranged Troop HP: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +6%
Ranged Troop HP: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +4%
Ranged Troop HP: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +2%
Ranged Troop HP: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +1%
Ranged Troop HP: +1%
Applies in the situation named by each effect.
Fortification
Level 5 · Maximum level
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%
Requires wall-general appointment.
Level 4
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%
Requires wall-general appointment.
Level 3
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +3%
Requires wall-general appointment.
Level 2
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%
Requires wall-general appointment.
Level 1
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%
Requires wall-general appointment.
Ranged Troop Ares
Level 5 · Maximum level
Ranged Troop Attack: +10%
Ranged Troop HP: +10%
Ranged Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +6%
Ranged Troop HP: +6%
Ranged Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +4%
Ranged Troop HP: +4%
Ranged Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +2%
Ranged Troop HP: +2%
Ranged Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +1%
Ranged Troop HP: +1%
Ranged Troop Defense: +1%
Applies in the situation named by each effect.
Shichisei Hōkoku
Level 5 · Maximum level
Ranged Troop Attack: +25%
Enemy Mounted Troop Attack: -20%
Applies in the situation named by each effect.
Level 4
Ranged Troop Attack: +15%
Enemy Mounted Troop Attack: -12%
Applies in the situation named by each effect.
Level 3
Ranged Troop Attack: +10%
Enemy Mounted Troop Attack: -8%
Applies in the situation named by each effect.
Level 2
Ranged Troop Attack: +5%
Enemy Mounted Troop Attack: -4%
Applies in the situation named by each effect.
Level 1
Ranged Troop Attack: +2%
Enemy Mounted Troop Attack: -2%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.