Epic · City defense · Skills, specialties and starting attributes.
Isaac Brock
British Army Major General, who commanded all forces in northern Canada.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
118
8.92–8.92
Defense
118
8.9–8.9
Leadership
118
8.95–8.95
Politics
112
8.52–8.52
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Siege of Detroit
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in-city ground troops and mounted troops' attack and HP by 30%, and in-city ground troops' attack and defense by 20% when General is the Main City Defense General.
In City Ground Troop Attack / In City Mounted Troop Attack / In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ground Troop Defense: +20%Applies in the situation named by the effect.
Ascension stage 1
In City Ground Troop Attack / In City Mounted Troop Attack / In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ground Troop Defense: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +5%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +5%Applies in the situation named by the effect.
Ascension stage 2
In City Ground Troop Attack / In City Mounted Troop Attack / In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ground Troop Defense: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +5%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +5%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Attack: +5%Applies in the situation named by the effect.
Ascension stage 3
In City Ground Troop Attack / In City Mounted Troop Attack / In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ground Troop Defense: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +5%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +5%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Attack: +5%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
In City Ranged Troop HP / In City Siege Machine HP: +15%Applies in the situation named by the effect.
Ascension stage 4
In City Ground Troop Attack / In City Mounted Troop Attack / In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ground Troop Defense: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +5%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +5%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Attack: +5%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
In City Ranged Troop HP / In City Siege Machine HP: +15%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +10%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +10%Applies in the situation named by the effect.
Ascension stage 5
In City Ground Troop Attack / In City Mounted Troop Attack / In City Ground Troop HP / In City Mounted Troop HP: +30%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Ground Troop Defense: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +5%Applies in the situation named by the effect.
In City Ground Troop HP / In City Mounted Troop HP: +5%Applies in the situation named by the effect.
Hospital Capacity: +20%Applies in the situation named by the effect.
In City Ground Troop Attack: +5%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
In City Ranged Troop HP / In City Siege Machine HP: +15%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +10%Applies in the situation named by the effect.
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +10%Applies in the situation named by the effect.
In City Ground Troop Attack: +40%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Ground Troop HP: +20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ground Troop Defense
Level 5 · Maximum level
Ground Troop HP: +10%
Ground Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop HP: +6%
Ground Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop HP: +4%
Ground Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop HP: +2%
Ground Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop HP: +1%
Ground Troop Defense: +1%
Applies in the situation named by each effect.
Fortification
Level 5 · Maximum level
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%
Requires wall-general appointment.
Level 4
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%
Requires wall-general appointment.
Level 3
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +3%
Requires wall-general appointment.
Level 2
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%
Requires wall-general appointment.
Level 1
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%
Requires wall-general appointment.
Ground Troop Ares
Level 5 · Maximum level
Ground Troop Attack: +10%
Ground Troop HP: +10%
Ground Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack: +6%
Ground Troop HP: +6%
Ground Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack: +4%
Ground Troop HP: +4%
Ground Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack: +2%
Ground Troop HP: +2%
Ground Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack: +1%
Ground Troop HP: +1%
Ground Troop Defense: +1%
Applies in the situation named by each effect.
The Hero of Upper Canada
Level 5 · Maximum level
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +10%
In City Ground Troop Attack: +40%
In City Ground Troop Defense: +15%
Applies in the situation named by each effect.
Level 4
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +6%
In City Ground Troop Attack: +24%
In City Ground Troop Defense: +9%
Applies in the situation named by each effect.
Level 3
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +4%
In City Ground Troop Attack: +16%
In City Ground Troop Defense: +6%
Applies in the situation named by each effect.
Level 2
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +2%
In City Ground Troop Attack: +8%
In City Ground Troop Defense: +3%
Applies in the situation named by each effect.
Level 1
In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +1%
In City Ground Troop Attack: +4%
In City Ground Troop Defense: +1%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.