THE GENERAL LIBRARY

Blanche in Evony

Epic · Duty · Skills, specialties and starting attributes.

Blanche portrait

Blanche

A 13th-century Queen of France and Regent, renowned for her leadership and influence on French politics.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1329.43–9.43
Defense1379.48–9.48
Leadership1128.13–8.13
Politics1017.95–7.95

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Art of Regency

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases hospital capacity and healing speed by 20% and troops' defense and HP by 8% when General is the hospital officer.

  • Hospital Capacity / Healing Speed: +20%Requires the matching duty appointment (building 12).
  • Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +8%Requires the matching duty appointment (building 12).
Ascension stage 1
  • Hospital Capacity / Healing Speed: +20%Requires the matching duty appointment (building 12).
  • Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +8%Requires the matching duty appointment (building 12).
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +5%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
Ascension stage 2
  • Hospital Capacity / Healing Speed: +20%Requires the matching duty appointment (building 12).
  • Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +8%Requires the matching duty appointment (building 12).
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +5%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10%Requires the matching duty appointment (building 12).
Ascension stage 3
  • Hospital Capacity / Healing Speed: +20%Requires the matching duty appointment (building 12).
  • Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +8%Requires the matching duty appointment (building 12).
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +5%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -10%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10%Requires the matching duty appointment (building 12).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 12).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense / In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +10%Requires the matching duty appointment (building 12).
Ascension stage 4
  • Hospital Capacity / Healing Speed: +20%Requires the matching duty appointment (building 12).
  • Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +8%Requires the matching duty appointment (building 12).
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +5%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20%Requires the matching duty appointment (building 12).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 12).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense / In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +10%Requires the matching duty appointment (building 12).
Ascension stage 5
  • Hospital Capacity / Healing Speed: +20%Requires the matching duty appointment (building 12).
  • Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +8%Requires the matching duty appointment (building 12).
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +5%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop HP / Enemy Ranged Troop HP / Enemy Mounted Troop HP / Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 12).
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -20%Requires the matching duty appointment (building 12).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 12).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense / In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense: +10%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ranged Troop Formation

Level 5 · Maximum level
  • Ranged Troop Attack: +10%
  • Ranged Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack: +6%
  • Ranged Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack: +4%
  • Ranged Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack: +2%
  • Ranged Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack: +1%
  • Ranged Troop Defense: +1%

Applies in the situation named by each effect.

Defensive

Level 5 · Maximum level
  • Hospital Capacity: +10%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +10%

Requires wall-general appointment.

Level 4
  • Hospital Capacity: +6%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +6%

Requires wall-general appointment.

Level 3
  • Hospital Capacity: +4%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +4%

Requires wall-general appointment.

Level 2
  • Hospital Capacity: +2%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +2%

Requires wall-general appointment.

Level 1
  • Hospital Capacity: +1%
  • In City Ground Troop Attack / In City Mounted Troop Attack: +1%

Requires wall-general appointment.

Sage

Level 5 · Maximum level
  • Healing Speed: +20%

Requires the matching duty appointment.

Level 4
  • Healing Speed: +12%

Requires the matching duty appointment.

Level 3
  • Healing Speed: +8%

Requires the matching duty appointment.

Level 2
  • Healing Speed: +4%

Requires the matching duty appointment.

Level 1
  • Healing Speed: +2%

Requires the matching duty appointment.

Noble Mother Blanche

Level 5 · Maximum level
  • Healing Speed: +50%
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +8%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +8%

Requires the matching duty appointment.

Level 4
  • Healing Speed: +30%
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +6%

Requires the matching duty appointment.

Level 3
  • Healing Speed: +20%
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +4%

Requires the matching duty appointment.

Level 2
  • Healing Speed: +10%
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +2%

Requires the matching duty appointment.

Level 1
  • Healing Speed: +5%
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +1%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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