THE GENERAL LIBRARY

Lysander in Evony

Epic · Mounted · Skills, specialties and starting attributes.

Lysander portrait

Lysander

A Spartan military and political leader, who defeated Athens and brought Peloponnesian War to an end.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1158.85–8.85
Defense1178.97–8.97
Leadership1168.91–8.91
Politics1128.62–8.62

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Conqueror at Sea

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases mounted troops' attack by 25% when General is leading the army to attack. Increases Rally Capacity by 10% when General is leading the army to launch Alliance War.

  • Attacking Mounted Troop Attack: +25%Applies in the situation named by the effect.
  • Rally Capacity: +10%Applies in the situation named by the effect.
Ascension stage 1
  • Attacking Mounted Troop Attack: +35%Applies in the situation named by the effect.
  • Rally Capacity: +10%Applies in the situation named by the effect.
  • Attacking Mounted Troop Defense: +20%Applies in the situation named by the effect.
Ascension stage 2
  • Attacking Mounted Troop Attack: +35%Applies in the situation named by the effect.
  • Rally Capacity: +10%Applies in the situation named by the effect.
  • Attacking Mounted Troop Defense: +20%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
  • Attacking Mounted Troop Attack: +35%Applies in the situation named by the effect.
  • Rally Capacity: +10%Applies in the situation named by the effect.
  • Attacking Mounted Troop Defense: +20%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +14%Applies in the situation named by the effect.
Ascension stage 4
  • Attacking Mounted Troop Attack: +50%Applies in the situation named by the effect.
  • Rally Capacity: +10%Applies in the situation named by the effect.
  • Attacking Mounted Troop Defense: +20%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +14%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 5
  • Attacking Mounted Troop Attack: +65%Applies in the situation named by the effect.
  • Rally Capacity: +10%Applies in the situation named by the effect.
  • Attacking Mounted Troop Defense: +40%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +14%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +20%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Mounted Troop Assault

Level 5 · Maximum level
  • Mounted Troop Attack: +10%
  • Mounted Troop HP: +10%

Applies in the situation named by each effect.

Level 4
  • Mounted Troop Attack: +6%
  • Mounted Troop HP: +6%

Applies in the situation named by each effect.

Level 3
  • Mounted Troop Attack: +4%
  • Mounted Troop HP: +4%

Applies in the situation named by each effect.

Level 2
  • Mounted Troop Attack: +2%
  • Mounted Troop HP: +2%

Applies in the situation named by each effect.

Level 1
  • Mounted Troop Attack: +1%
  • Mounted Troop HP: +1%

Applies in the situation named by each effect.

Formation

Level 5 · Maximum level
  • Ground Troop Attack / Mounted Troop Attack: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Mounted Troop Attack: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Mounted Troop Attack: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Mounted Troop Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Mounted Troop Attack: +1%

Applies in the situation named by each effect.

Mounted Troop Ares

Level 5 · Maximum level
  • Mounted Troop Attack: +10%
  • Mounted Troop HP: +10%
  • Mounted Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Mounted Troop Attack: +6%
  • Mounted Troop HP: +6%
  • Mounted Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Mounted Troop Attack: +4%
  • Mounted Troop HP: +4%
  • Mounted Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Mounted Troop Attack: +2%
  • Mounted Troop HP: +2%
  • Mounted Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Mounted Troop Attack: +1%
  • Mounted Troop HP: +1%
  • Mounted Troop Defense: +1%

Applies in the situation named by each effect.

Battle of Aegospotami

Level 5 · Maximum level
  • Mounted Troop Attack: +30%
  • Rally Capacity: +5%

Applies in the situation named by each effect.

Level 4
  • Mounted Troop Attack: +18%
  • Rally Capacity: +4%

Applies in the situation named by each effect.

Level 3
  • Mounted Troop Attack: +12%
  • Rally Capacity: +3%

Applies in the situation named by each effect.

Level 2
  • Mounted Troop Attack: +6%
  • Rally Capacity: +2%

Applies in the situation named by each effect.

Level 1
  • Mounted Troop Attack: +3%
  • Rally Capacity: +1%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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