Epic · Ranged · Skills, specialties and starting attributes.
Idunn
The acting leader of Fortress Lothbrok, who is good at inspiring troops with speeches.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
122
9.1–9.1
Defense
120
8.96–8.96
Leadership
117
8.82–8.82
Politics
103
8.68–8.68
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Golden Apple
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ranged troops and siege machines' defense and HP by 35% when General is leading the army to defend outside the Main City. Increases ranged troops' attack by 45% when General is leading the army.
Outcity Defending Ranged Troop Defense / Outcity Defending Siege Machine Defense / Outcity Defending Ranged Troop HP / Outcity Defending Siege Machine HP: +35%Applies in the situation named by the effect.
Ranged Troop Attack: +45%Applies in the situation named by the effect.
Ascension stage 1
Outcity Defending Ranged Troop Defense / Outcity Defending Siege Machine Defense / Outcity Defending Ranged Troop HP / Outcity Defending Siege Machine HP: +35%Applies in the situation named by the effect.
Ranged Troop Attack: +45%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +10%Applies in the situation named by the effect.
Ranged Troop Defense / Ranged Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 2
Outcity Defending Ranged Troop Defense / Outcity Defending Siege Machine Defense / Outcity Defending Ranged Troop HP / Outcity Defending Siege Machine HP: +35%Applies in the situation named by the effect.
Ranged Troop Attack: +45%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +10%Applies in the situation named by the effect.
Ranged Troop Defense / Ranged Troop HP: +15%Applies in the situation named by the effect.
Unmapped buff 657: +8%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Defense: +15%Applies in the situation named by the effect.
Ascension stage 3
Outcity Defending Ranged Troop Defense / Outcity Defending Siege Machine Defense / Outcity Defending Ranged Troop HP / Outcity Defending Siege Machine HP: +35%Applies in the situation named by the effect.
Ranged Troop Attack: +45%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +10%Applies in the situation named by the effect.
Ranged Troop Defense / Ranged Troop HP: +15%Applies in the situation named by the effect.
Unmapped buff 657: +8%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Defense: +15%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +15%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 4
Outcity Defending Ranged Troop Defense / Outcity Defending Siege Machine Defense / Outcity Defending Ranged Troop HP / Outcity Defending Siege Machine HP: +35%Applies in the situation named by the effect.
Ranged Troop Attack: +45%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +10%Applies in the situation named by the effect.
Ranged Troop Defense / Ranged Troop HP: +15%Applies in the situation named by the effect.
Unmapped buff 657: +8%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Defense: +15%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +15%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Defense / Outcity Defending Ranged Troop HP: +25%Applies in the situation named by the effect.
Ranged Troop HP / Siege Machine HP: +30%Applies in the situation named by the effect.
Ascension stage 5
Outcity Defending Ranged Troop Defense / Outcity Defending Siege Machine Defense / Outcity Defending Ranged Troop HP / Outcity Defending Siege Machine HP: +35%Applies in the situation named by the effect.
Ranged Troop Attack: +45%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +10%Applies in the situation named by the effect.
Ranged Troop Defense / Ranged Troop HP: +15%Applies in the situation named by the effect.
Unmapped buff 657: +8%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Defense: +15%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack: +15%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Defense / Outcity Defending Ranged Troop HP: +25%Applies in the situation named by the effect.
Ranged Troop HP / Siege Machine HP: +30%Applies in the situation named by the effect.
Outcity Defending Ranged Troop Attack / Outcity Defending Ranged Troop Defense: +35%Applies in the situation named by the effect.
Ranged Troop Attack: +35%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.