Epic · Ground · Skills, specialties and starting attributes.
Alexander Hamilton
A major Founding Father who shaped both the American Revolution and early fiscal policy.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
125
8.74–8.74
Defense
129
8.93–8.93
Leadership
123
8.74–8.74
Politics
119
8.36–8.36
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Father of American Finance
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ground troops' attack, defense and HP by 35% when General is leading the army to attack. Increases ground troops and mounted troops' attack by 20% when General brings any dragon or Spiritual Beast to attack.
Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +35%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Additional game condition 3 (0); not treated as unconditional.
Ascension stage 1
Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +35%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Additional game condition 3 (0); not treated as unconditional.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +10%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +35%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Additional game condition 3 (0); not treated as unconditional.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +35%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Additional game condition 3 (0); not treated as unconditional.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Ground Troop HP: +25%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +35%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Additional game condition 3 (0); not treated as unconditional.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Ground Troop HP: +25%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +20%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +35%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +20%Additional game condition 3 (0); not treated as unconditional.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Ground Troop HP: +25%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +20%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +35%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Ground Troop HP: +35%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.