THE GENERAL LIBRARY

Yi Sun-sin in Evony

Epic · City defense · Skills, specialties and starting attributes.

Yi Sun-sin portrait

Yi Sun-sin

A Korean naval commander, famed for his victories against the Japanese navy during the Imjin war in the Joseon Dynasty.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1158.51–8.51
Defense1128.87–8.87
Leadership1108.97–8.97
Politics1058.39–8.39

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Commander

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases in-city troops' attack by 10%, and in-city ground troops and mounted troops' attack by another 15% when General is the Main City Defense General.

  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • In City Ground Troop Attack / In City Mounted Troop Attack: +15%Applies in the situation named by the effect.
Ascension stage 1
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • In City Ground Troop Attack / In City Mounted Troop Attack: +15%Applies in the situation named by the effect.
  • In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
  • In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • In City Ground Troop Attack / In City Mounted Troop Attack: +15%Applies in the situation named by the effect.
  • In City Ground Troop Defense / In City Mounted Troop Defense: +15%Applies in the situation named by the effect.
  • In City Ground Troop HP / In City Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 3
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • In City Ground Troop Attack / In City Mounted Troop Attack: +15%Applies in the situation named by the effect.
  • In City Ground Troop Defense / In City Mounted Troop Defense: +35%Applies in the situation named by the effect.
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 4
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Applies in the situation named by the effect.
  • In City Ground Troop Attack / In City Mounted Troop Attack: +35%Applies in the situation named by the effect.
  • In City Ground Troop Defense / In City Mounted Troop Defense: +50%Applies in the situation named by the effect.
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.
Ascension stage 5
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +25%Applies in the situation named by the effect.
  • In City Ground Troop Attack / In City Mounted Troop Attack: +35%Applies in the situation named by the effect.
  • In City Ground Troop Defense / In City Mounted Troop Defense: +50%Applies in the situation named by the effect.
  • In City Ground Troop HP / In City Mounted Troop HP: +25%Applies in the situation named by the effect.
  • Hospital Capacity: +20%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Mounted Troop Assault

Level 5 · Maximum level
  • Mounted Troop Attack: +10%
  • Mounted Troop HP: +10%

Applies in the situation named by each effect.

Level 4
  • Mounted Troop Attack: +6%
  • Mounted Troop HP: +6%

Applies in the situation named by each effect.

Level 3
  • Mounted Troop Attack: +4%
  • Mounted Troop HP: +4%

Applies in the situation named by each effect.

Level 2
  • Mounted Troop Attack: +2%
  • Mounted Troop HP: +2%

Applies in the situation named by each effect.

Level 1
  • Mounted Troop Attack: +1%
  • Mounted Troop HP: +1%

Applies in the situation named by each effect.

Fortification

Level 5 · Maximum level
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%

Requires wall-general appointment.

Level 4
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%

Requires wall-general appointment.

Level 3
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +3%

Requires wall-general appointment.

Level 2
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%

Requires wall-general appointment.

Level 1
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%

Requires wall-general appointment.

War God

Level 5 · Maximum level
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +3%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Ranged Troop Attack / Mounted Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Battle of Myeongnyang

Level 5 · Maximum level
  • Ground Troop Attack / Mounted Troop Attack: +20%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack / Mounted Troop Attack: +12%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack / Mounted Troop Attack: +8%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack / Mounted Troop Attack: +4%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack / Mounted Troop Attack: +2%
  • Enemy Ground Troop Attack / Enemy Mounted Troop Attack: -1%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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