Epic · Duty · Skills, specialties and starting attributes.
Sun Wu
Commander of Wu who crushed mighty Chu and intimidated Qi and Jin. He also left behind the immortal military treatise The Art of War.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
103
7.86–7.86
Defense
97
7.74–7.74
Leadership
147
9.41–9.41
Politics
150
9.48–9.48
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Sage of War
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases research speed by 15% and increases troops' defense and HP by 20% when General is the Academy Officer.
Research Speed: +15%Requires the matching duty appointment (building 22).
Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +20%Requires the matching duty appointment (building 22).
Ascension stage 1
Research Speed: +15%Requires the matching duty appointment (building 22).
Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +20%Requires the matching duty appointment (building 22).
When joining the rally, Enemy Ground Troop Attack / When joining the rally, Enemy Ground Troop Defense / When joining the rally, Enemy Mounted Troop Attack / When joining the rally, Enemy Mounted Troop Defense / When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop Defense / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 22).
Ascension stage 5
Research Speed: +15%Requires the matching duty appointment (building 22).
Ground Troop Defense / Ranged Troop Defense / Mounted Troop Defense / Siege Machine Defense / Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +20%Requires the matching duty appointment (building 22).
When joining the rally, Enemy Ground Troop Attack / When joining the rally, Enemy Ground Troop Defense / When joining the rally, Enemy Mounted Troop Attack / When joining the rally, Enemy Mounted Troop Defense / When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop Defense / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine Defense: -15%Requires the matching duty appointment (building 22).
Rally Capacity: +6%Requires the matching duty appointment (building 22).
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.