Epic · Mounted · Skills, specialties and starting attributes.
Barbarossa
One of the Holy Roman Empire's greatest medieval emperors.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
107
8.43–8.43
Defense
109
8.47–8.47
Leadership
115
9.15–9.15
Politics
112
8.63–8.63
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Bloody Leader
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases the March Size by 10% and mounted troops' attack by 15% when General is leading the army to attack.
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Mounted Troop Attack: +15%Applies in the situation named by the effect.
Ascension stage 1
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Mounted Troop Attack: +15%Applies in the situation named by the effect.
Attacking Mounted Troop Defense: +15%Applies in the situation named by the effect.
Attacking Mounted Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 2
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Mounted Troop Attack: +15%Applies in the situation named by the effect.
Attacking Mounted Troop Defense: +15%Applies in the situation named by the effect.
Attacking Mounted Troop HP: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Mounted Troop Attack: +15%Applies in the situation named by the effect.
Attacking Mounted Troop Defense: +15%Applies in the situation named by the effect.
Attacking Mounted Troop HP: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ascension stage 4
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Mounted Troop Attack: +30%Applies in the situation named by the effect.
Attacking Mounted Troop Defense: +35%Applies in the situation named by the effect.
Attacking Mounted Troop HP: +15%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Ascension stage 5
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Mounted Troop Attack: +50%Applies in the situation named by the effect.
Attacking Mounted Troop Defense: +35%Applies in the situation named by the effect.
Attacking Mounted Troop HP: +35%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Rally Capacity: +6%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.