Epic · Ranged · Skills, specialties and starting attributes.
Hatshepsut
Pharaoh of Egypt's 18th Dynasty, the first woman to wield Egypt's supreme power, who prolonged the empire's golden age.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
131
8.6–8.6
Defense
124
8.75–8.75
Leadership
124
9.12–9.12
Politics
118
8.39–8.39
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Maatkare
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ranged troops' attack and HP by 55% when General is leading the army to attack. Increases ranged troops and siege machines' defense by 40% when General brings any Dragon or Spiritual Beast to attack.
Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +40%Additional game condition 3 (0); not treated as unconditional.
Ascension stage 1
Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +40%Additional game condition 3 (0); not treated as unconditional.
Attacking Ranged Troop Attack / Attacking Ranged Troop Defense: +10%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +40%Additional game condition 3 (0); not treated as unconditional.
Attacking Ranged Troop Attack / Attacking Ranged Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +40%Additional game condition 3 (0); not treated as unconditional.
Attacking Ranged Troop Attack / Attacking Ranged Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
March Size Capacity: +6%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +40%Additional game condition 3 (0); not treated as unconditional.
Attacking Ranged Troop Attack / Attacking Ranged Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
March Size Capacity: +6%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +15%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +15%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +40%Additional game condition 3 (0); not treated as unconditional.
Attacking Ranged Troop Attack / Attacking Ranged Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
March Size Capacity: +6%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +15%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +15%Applies in the situation named by the effect.
Attacking Ranged Troop Attack / Attacking Ranged Troop Defense: +35%Applies in the situation named by the effect.
March Size Capacity: +8%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.