Epic · Ground · Skills, specialties and starting attributes.
Miltiades
A Greek Athenian general and statesman celebrated as a hero of Athens.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
121
8.78–8.78
Defense
118
8.54–8.54
Leadership
130
9.11–9.11
Politics
113
8.25–8.25
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Athenian Phalanx
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ground troops' attack and HP by 45% and ground troops and mounted troops' defense by 35% when General is leading the army.
Ground Troop Attack / Ground Troop HP: +45%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +35%Applies in the situation named by the effect.
Ascension stage 1
Ground Troop Attack / Ground Troop HP: +45%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +35%Applies in the situation named by the effect.
Ground Troop Attack: +15%Applies in the situation named by the effect.
Ground Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
Ground Troop Attack / Ground Troop HP: +45%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +35%Applies in the situation named by the effect.
Ground Troop Attack: +15%Applies in the situation named by the effect.
Ground Troop HP: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Ground Troop Attack / Ground Troop HP: +45%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +35%Applies in the situation named by the effect.
Ground Troop Attack: +25%Applies in the situation named by the effect.
Ground Troop HP: +20%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ground Troop Defense: +10%Applies in the situation named by the effect.
Ascension stage 4
Ground Troop Attack / Ground Troop HP: +45%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +35%Applies in the situation named by the effect.
Ground Troop Attack: +25%Applies in the situation named by the effect.
Ground Troop HP: +20%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ground Troop Defense: +10%Applies in the situation named by the effect.
Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -8%Applies in the situation named by the effect.
March Size Capacity: +8%Applies in the situation named by the effect.
Ascension stage 5
Ground Troop Attack / Ground Troop HP: +45%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +35%Applies in the situation named by the effect.
Ground Troop Attack: +55%Applies in the situation named by the effect.
Ground Troop HP: +40%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ground Troop Defense: +30%Applies in the situation named by the effect.
Enemy Ranged Troop Attack / Enemy Siege Machine Attack: -8%Applies in the situation named by the effect.
March Size Capacity: +8%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.