Lady of the Mercians, who was an outstanding strategist.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
107
8.78–8.78
Defense
115
9.12–9.12
Leadership
112
8.94–8.94
Politics
113
8.44–8.44
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Lady of the Mercians
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases mounted troops' attack and defense by 55% when General is leading the army to attack Monsters.
Mounted Troop Attack on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop Defense on Monsters: +55%Applies in the situation named by the effect.
Ascension stage 1
Mounted Troop Attack on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop Defense on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +30%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +10%Applies in the situation named by the effect.
Ascension stage 2
Mounted Troop Attack on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop Defense on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +30%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +10%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +15%Applies in the situation named by the effect.
Ascension stage 3
Mounted Troop Attack on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop Defense on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +30%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +30%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +15%Applies in the situation named by the effect.
Unmapped buff 313: -10%Applies in the situation named by the effect.
Ascension stage 4
Mounted Troop Attack on Monsters: +70%Applies in the situation named by the effect.
Mounted Troop Defense on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +30%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +30%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +35%Applies in the situation named by the effect.
Unmapped buff 313: -10%Applies in the situation named by the effect.
Ascension stage 5
Mounted Troop Attack on Monsters: +90%Applies in the situation named by the effect.
Mounted Troop Defense on Monsters: +55%Applies in the situation named by the effect.
Mounted Troop HP on Monsters: +30%Applies in the situation named by the effect.
Ground Troop Defense on Monsters / Ranged Troop Defense on Monsters / Mounted Troop Defense on Monsters / Siege Machine Defense on Monsters: +40%Applies in the situation named by the effect.
Monsters Defense: -10%Applies in the situation named by the effect.
Ground Troop HP on Monsters / Ranged Troop HP on Monsters / Mounted Troop HP on Monsters / Siege Machine HP on Monsters: +45%Applies in the situation named by the effect.
Unmapped buff 313: -10%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Hunter
Level 5 · Maximum level
Monsters Attack: -15%
Applies in the situation named by each effect.
Level 4
Monsters Attack: -9%
Applies in the situation named by each effect.
Level 3
Monsters Attack: -6%
Applies in the situation named by each effect.
Level 2
Monsters Attack: -3%
Applies in the situation named by each effect.
Level 1
Monsters Attack: -1%
Applies in the situation named by each effect.
Fortune
Level 5 · Maximum level
Double Item Drop Rate from Monsters: +15%
Applies in the situation named by each effect.
Level 4
Double Item Drop Rate from Monsters: +9%
Applies in the situation named by each effect.
Level 3
Double Item Drop Rate from Monsters: +6%
Applies in the situation named by each effect.
Level 2
Double Item Drop Rate from Monsters: +3%
Applies in the situation named by each effect.
Level 1
Double Item Drop Rate from Monsters: +1%
Applies in the situation named by each effect.
Mounted Troop Ares
Level 5 · Maximum level
Mounted Troop Attack: +10%
Mounted Troop HP: +10%
Mounted Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Mounted Troop Attack: +6%
Mounted Troop HP: +6%
Mounted Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Mounted Troop Attack: +4%
Mounted Troop HP: +4%
Mounted Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Mounted Troop Attack: +2%
Mounted Troop HP: +2%
Mounted Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Mounted Troop Attack: +1%
Mounted Troop HP: +1%
Mounted Troop Defense: +1%
Applies in the situation named by each effect.
Lord of the Mercians
Level 5 · Maximum level
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +30%
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +30%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +18%
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +18%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +12%
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +12%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +6%
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +6%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack on Monsters / Mounted Troop Attack on Monsters: +3%
Ground Troop Defense on Monsters / Mounted Troop Defense on Monsters: +3%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.