THE GENERAL LIBRARY

Pericles in Evony

Epic · Duty · Skills, specialties and starting attributes.

Pericles portrait

Pericles

A Greek politician and general during the Golden Age of Athens, who was prominent and influential in Athenian politics.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1209–9
Defense1229.02–9.02
Leadership1098.71–8.71
Politics1088.64–8.64

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Archon of Athens

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases hospital capacity by 25% and troops' HP by 10% when General is the hospital officer.

  • Hospital Capacity: +25%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
Ascension stage 1
  • Hospital Capacity: +25%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 12).
  • In City Ranged Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 12).
Ascension stage 2
  • Hospital Capacity: +35%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 12).
  • In City Ranged Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 12).
  • In City Ground Troop HP / In City Mounted Troop HP: +20%Requires the matching duty appointment (building 12).
Ascension stage 3
  • Hospital Capacity: +35%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 12).
  • In City Ranged Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 12).
  • In City Ground Troop HP / In City Mounted Troop HP: +20%Requires the matching duty appointment (building 12).
  • Healing Speed: +15%Requires the matching duty appointment (building 12).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 12).
Ascension stage 4
  • Hospital Capacity: +35%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 12).
  • In City Ranged Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 12).
  • In City Ground Troop HP / In City Mounted Troop HP: +20%Requires the matching duty appointment (building 12).
  • Healing Speed: +15%Requires the matching duty appointment (building 12).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 12).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 12).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +25%Requires the matching duty appointment (building 12).
Ascension stage 5
  • Hospital Capacity: +35%Requires the matching duty appointment (building 12).
  • Ground Troop HP / Ranged Troop HP / Mounted Troop HP / Siege Machine HP: +10%Requires the matching duty appointment (building 12).
  • In City Ranged Troop Defense / In City Siege Machine Defense: +20%Requires the matching duty appointment (building 12).
  • In City Ranged Troop HP / In City Siege Machine HP: +20%Requires the matching duty appointment (building 12).
  • In City Ground Troop HP / In City Mounted Troop HP: +20%Requires the matching duty appointment (building 12).
  • Healing Speed: +15%Requires the matching duty appointment (building 12).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 12).
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +25%Requires the matching duty appointment (building 12).
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +25%Requires the matching duty appointment (building 12).
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%Requires the matching duty appointment (building 12).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Defense

Level 5 · Maximum level
  • Siege Machine HP: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine HP: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine HP: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine HP: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine HP: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Sabotage

Level 5 · Maximum level
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Healing Speed: +20%

Requires the matching duty appointment.

Level 4
  • Healing Speed: +12%

Requires the matching duty appointment.

Level 3
  • Healing Speed: +8%

Requires the matching duty appointment.

Level 2
  • Healing Speed: +4%

Requires the matching duty appointment.

Level 1
  • Healing Speed: +2%

Requires the matching duty appointment.

Age of Pericles

Level 5 · Maximum level
  • Healing Speed: +30%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +10%

Requires the matching duty appointment.

Level 4
  • Healing Speed: +18%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +6%

Requires the matching duty appointment.

Level 3
  • Healing Speed: +12%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +4%

Requires the matching duty appointment.

Level 2
  • Healing Speed: +6%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +2%

Requires the matching duty appointment.

Level 1
  • Healing Speed: +3%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +1%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

Back to the general library