Epic · Mounted · Skills, specialties and starting attributes.
Prince Eugene
One of the most successful European military commanders of his time.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
118
8.86–8.86
Defense
117
8.77–8.77
Leadership
120
9.15–9.15
Politics
105
8.55–8.55
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Battle of Zenta
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases mounted troops' attack by 35% and mounted troops' defense and HP by 10% when General is leading the army.
Mounted Troop Attack: +35%Applies in the situation named by the effect.
Mounted Troop Defense / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 1
Mounted Troop Attack: +40%Applies in the situation named by the effect.
Mounted Troop Defense / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Ascension stage 2
Mounted Troop Attack: +40%Applies in the situation named by the effect.
Mounted Troop Defense / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
Ascension stage 3
Mounted Troop Attack: +40%Applies in the situation named by the effect.
Mounted Troop Defense / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
March Size Capacity: +12%Applies in the situation named by the effect.
Ascension stage 4
Mounted Troop Attack: +50%Applies in the situation named by the effect.
Mounted Troop Defense / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
March Size Capacity: +12%Applies in the situation named by the effect.
Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 5
Mounted Troop Attack: +65%Applies in the situation named by the effect.
Mounted Troop Defense / Mounted Troop HP: +20%Applies in the situation named by the effect.
Ground Troop Defense / Mounted Troop Defense: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +10%Applies in the situation named by the effect.
March Size Capacity: +12%Applies in the situation named by the effect.
Ground Troop HP / Mounted Troop HP: +10%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.