THE GENERAL LIBRARY

Clovis I in Evony

Epic · Duty · Skills, specialties and starting attributes.

Clovis I portrait

Clovis I

The first king of the Franks who united all of the Frankish tribes under one ruler.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1228.91–8.91
Defense1199.04–9.04
Leadership1158.69–8.69
Politics1098.72–8.72

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Salic Law

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Reduces enemy ground troops and mounted troops' defense and HP by 15% and increases your in-city ranged troops and siege machines' attack by 35% when General is the Bunker Officer.

  • In City Ranged Troop Attack / In City Siege Machine Attack: +35%Requires the matching duty appointment (building 40).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 40).
Ascension stage 1
  • In City Ranged Troop Attack / In City Siege Machine Attack: +35%Requires the matching duty appointment (building 40).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 40).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 40).
  • Bunker Protecting Capacity: +60%Requires the matching duty appointment (building 40).
Ascension stage 2
  • In City Ranged Troop Attack / In City Siege Machine Attack: +35%Requires the matching duty appointment (building 40).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 40).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 40).
  • Bunker Protecting Capacity: +60%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Attack / In City Siege Machine Attack: +15%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +10%Requires the matching duty appointment (building 40).
Ascension stage 3
  • In City Ranged Troop Attack / In City Siege Machine Attack: +35%Requires the matching duty appointment (building 40).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 40).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 40).
  • Bunker Protecting Capacity: +60%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Attack / In City Siege Machine Attack: +15%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +10%Requires the matching duty appointment (building 40).
  • Enemy Siege Machine Attack: -35%Requires the matching duty appointment (building 40).
  • Enemy Siege Machine Defense: -25%Requires the matching duty appointment (building 40).
Ascension stage 4
  • In City Ranged Troop Attack / In City Siege Machine Attack: +35%Requires the matching duty appointment (building 40).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 40).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 40).
  • Bunker Protecting Capacity: +60%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Attack / In City Siege Machine Attack: +15%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +10%Requires the matching duty appointment (building 40).
  • Enemy Siege Machine Attack: -35%Requires the matching duty appointment (building 40).
  • Enemy Siege Machine Defense: -25%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Attack / In City Siege Machine Attack: +25%Requires the matching duty appointment (building 40).
  • In City Ground Troop HP / In City Mounted Troop HP: +30%Requires the matching duty appointment (building 40).
Ascension stage 5
  • In City Ranged Troop Attack / In City Siege Machine Attack: +35%Requires the matching duty appointment (building 40).
  • Enemy Ground Troop Defense / Enemy Ground Troop HP / Enemy Mounted Troop Defense / Enemy Mounted Troop HP: -15%Requires the matching duty appointment (building 40).
  • In City Ground Troop Defense / In City Mounted Troop Defense: +20%Requires the matching duty appointment (building 40).
  • Bunker Protecting Capacity: +60%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Attack / In City Siege Machine Attack: +15%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +10%Requires the matching duty appointment (building 40).
  • Enemy Siege Machine Attack: -35%Requires the matching duty appointment (building 40).
  • Enemy Siege Machine Defense: -25%Requires the matching duty appointment (building 40).
  • In City Ranged Troop Attack / In City Siege Machine Attack: +25%Requires the matching duty appointment (building 40).
  • In City Ground Troop HP / In City Mounted Troop HP: +30%Requires the matching duty appointment (building 40).
  • Ranged Troop Attack / Siege Machine Attack: +20%Requires the matching duty appointment (building 40).
  • Ground Troop Defense / Mounted Troop Defense: +25%Requires the matching duty appointment (building 40).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ranged Troop Defense

Level 5 · Maximum level
  • Ranged Troop HP: +10%
  • Ranged Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop HP: +6%
  • Ranged Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop HP: +4%
  • Ranged Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop HP: +2%
  • Ranged Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop HP: +1%
  • Ranged Troop Defense: +1%

Applies in the situation named by each effect.

Sabotage

Level 5 · Maximum level
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -10%

Applies in the situation named by each effect.

Level 4
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -6%

Applies in the situation named by each effect.

Level 3
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -4%

Applies in the situation named by each effect.

Level 2
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -2%

Applies in the situation named by each effect.

Level 1
  • Enemy Ground Troop Defense / Enemy Ranged Troop Defense / Enemy Mounted Troop Defense / Enemy Siege Machine Defense: -1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Bunker Protecting Capacity: +40%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%

Requires the matching duty appointment.

Level 4
  • Bunker Protecting Capacity: +24%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +9%

Requires the matching duty appointment.

Level 3
  • Bunker Protecting Capacity: +16%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +6%

Requires the matching duty appointment.

Level 2
  • Bunker Protecting Capacity: +8%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +3%

Requires the matching duty appointment.

Level 1
  • Bunker Protecting Capacity: +4%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +1%

Requires the matching duty appointment.

Unification of Franks

Level 5 · Maximum level
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +10%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +25%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +25%

Requires the matching duty appointment.

Level 4
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +15%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%

Requires the matching duty appointment.

Level 3
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +10%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +10%

Requires the matching duty appointment.

Level 2
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +5%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +5%

Requires the matching duty appointment.

Level 1
  • In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%
  • In City Ground Troop Defense / In City Ranged Troop Defense / In City Mounted Troop Defense / In City Siege Machine Defense: +2%
  • In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +2%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

Back to the general library