THE GENERAL LIBRARY

Charles Ⅵ in Evony

Epic · Ranged · Skills, specialties and starting attributes.

Charles Ⅵ portrait

Charles Ⅵ

Emperor of the Holy Roman Empire who entrusted Prince Eugene to lead his armies, achieving victories against the Ottomans, and secured the Habsburg legacy with the Pragmatic Sanction.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1318.99–8.99
Defense1218.63–8.63
Leadership1298.91–8.91
Politics1178.48–8.48

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Pragmatic Sanction

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases ranged troops' attack and HP by 55% and defense by 40% when General is leading the army to attack.

  • Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +40%Applies in the situation named by the effect.
Ascension stage 1
  • Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
Ascension stage 2
  • Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
  • Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +25%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP: +30%Applies in the situation named by the effect.
Ascension stage 4
  • Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +25%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP: +30%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +30%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 5
  • Attacking Ranged Troop Attack / Attacking Ranged Troop HP: +55%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +40%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
  • Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Siege Machine Attack: +25%Applies in the situation named by the effect.
  • Attacking Ranged Troop HP: +30%Applies in the situation named by the effect.
  • Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +30%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
  • Attacking Ranged Troop Attack / Attacking Ranged Troop Defense / Attacking Ranged Troop HP: +40%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ranged Troop Defense

Level 5 · Maximum level
  • Ranged Troop HP: +10%
  • Ranged Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop HP: +6%
  • Ranged Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop HP: +4%
  • Ranged Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop HP: +2%
  • Ranged Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop HP: +1%
  • Ranged Troop Defense: +1%

Applies in the situation named by each effect.

Bash

Level 5 · Maximum level
  • Ranged Troop Attack / Siege Machine Attack: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Ranged Troop Ares

Level 5 · Maximum level
  • Ranged Troop Attack: +10%
  • Ranged Troop HP: +10%
  • Ranged Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack: +6%
  • Ranged Troop HP: +6%
  • Ranged Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack: +4%
  • Ranged Troop HP: +4%
  • Ranged Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack: +2%
  • Ranged Troop HP: +2%
  • Ranged Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack: +1%
  • Ranged Troop HP: +1%
  • Ranged Troop Defense: +1%

Applies in the situation named by each effect.

Inherited Order

Level 5 · Maximum level
  • Attacking Ranged Troop Attack: +55%
  • Attacking Ranged Troop Defense: +40%
  • Attacking Ranged Troop HP: +40%

Applies in the situation named by each effect.

Level 4
  • Attacking Ranged Troop Attack: +33%
  • Attacking Ranged Troop Defense: +24%
  • Attacking Ranged Troop HP: +24%

Applies in the situation named by each effect.

Level 3
  • Attacking Ranged Troop Attack: +22%
  • Attacking Ranged Troop Defense: +16%
  • Attacking Ranged Troop HP: +16%

Applies in the situation named by each effect.

Level 2
  • Attacking Ranged Troop Attack: +11%
  • Attacking Ranged Troop Defense: +8%
  • Attacking Ranged Troop HP: +8%

Applies in the situation named by each effect.

Level 1
  • Attacking Ranged Troop Attack: +5%
  • Attacking Ranged Troop Defense: +4%
  • Attacking Ranged Troop HP: +4%

Applies in the situation named by each effect.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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