Epic · City defense · Skills, specialties and starting attributes.
Zhou Yu
A strategist and military leader in the Eastern Han who is renowned for laying the foundation for the rise of Eastern Wu.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
128
8.82–8.82
Defense
128
8.8–8.8
Leadership
128
8.85–8.85
Politics
115
8.42–8.42
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Masterful Strategy
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases in-city ranged troops and siege machines' attack by 40%, and in-city ground troops and mounted troops' defense and HP by 20% when General is the Main City Defense General.
In City Ranged Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +40%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
Ascension stage 1
In City Ranged Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +40%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +10%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
Ascension stage 2
In City Ranged Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +40%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +10%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
In City Ranged Troop Attack: +20%Applies in the situation named by the effect.
Healing Speed: +10%Applies in the situation named by the effect.
Ascension stage 3
In City Ranged Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +40%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +10%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
In City Ranged Troop Attack: +20%Applies in the situation named by the effect.
Healing Speed: +10%Applies in the situation named by the effect.
In City Siege Machine Attack: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
Ascension stage 4
In City Ranged Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +40%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +10%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
In City Ranged Troop Attack: +20%Applies in the situation named by the effect.
Healing Speed: +10%Applies in the situation named by the effect.
In City Siege Machine Attack: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +10%Applies in the situation named by the effect.
Ascension stage 5
In City Ranged Troop Attack / In City Siege Machine Attack / Resource Gathering March Speed: +40%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +10%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense: +15%Applies in the situation named by the effect.
In City Ranged Troop Attack: +20%Applies in the situation named by the effect.
Healing Speed: +10%Applies in the situation named by the effect.
In City Siege Machine Attack: +20%Applies in the situation named by the effect.
In City Ground Troop Defense / In City Mounted Troop Defense / In City Ground Troop HP / In City Mounted Troop HP: +20%Applies in the situation named by the effect.
In City Ground Troop Attack / In City Mounted Troop Attack: +25%Applies in the situation named by the effect.
In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +10%Applies in the situation named by the effect.
In City Ranged Troop Attack / In City Siege Machine Attack / In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +20%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Siege Machine Assault
Level 5 · Maximum level
Siege Machine Attack: +10%
Siege Machine HP: +10%
Applies in the situation named by each effect.
Level 4
Siege Machine Attack: +6%
Siege Machine HP: +6%
Applies in the situation named by each effect.
Level 3
Siege Machine Attack: +4%
Siege Machine HP: +4%
Applies in the situation named by each effect.
Level 2
Siege Machine Attack: +2%
Siege Machine HP: +2%
Applies in the situation named by each effect.
Level 1
Siege Machine Attack: +1%
Siege Machine HP: +1%
Applies in the situation named by each effect.
Fortification
Level 5 · Maximum level
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +6%
Requires wall-general appointment.
Level 4
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +4%
Requires wall-general appointment.
Level 3
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +3%
Requires wall-general appointment.
Level 2
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +2%
Requires wall-general appointment.
Level 1
In City Ground Troop Attack / In City Ranged Troop Attack / In City Mounted Troop Attack / In City Siege Machine Attack: +1%