THE GENERAL LIBRARY

Ludwig in Evony

Epic · Ground · Skills, specialties and starting attributes.

Ludwig portrait

Ludwig

The 33rd Commander of North Ocean Principality who successfully resisted the invasion of Northern Tribe.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1238.99–8.99
Defense1219.06–9.06
Leadership1178.82–8.82
Politics1018.51–8.51

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

North Frostwolf

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases ground troops' attack by 15% when General is leading the army to attack. Increases ground troops' attack, defense and HP by 25% when General brings any dragon to attack.

  • Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +25%Requires an equipped dragon.
Ascension stage 1
  • Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +25%Requires an equipped dragon.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
  • Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
  • Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +25%Requires an equipped dragon.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
  • Attacking Ground Troop Attack: +25%Applies in the situation named by the effect.
  • Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +25%Requires an equipped dragon.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +4%Applies in the situation named by the effect.
  • Attacking Ground Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 4
  • Attacking Ground Troop Attack: +25%Applies in the situation named by the effect.
  • Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +25%Requires an equipped dragon.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +4%Applies in the situation named by the effect.
  • Attacking Ground Troop HP: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP: +25%Applies in the situation named by the effect.
Ascension stage 5
  • Attacking Ground Troop Attack: +50%Applies in the situation named by the effect.
  • Attacking Ground Troop Attack / Attacking Ground Troop Defense / Attacking Ground Troop HP: +25%Requires an equipped dragon.
  • Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP / Attacking Mounted Troop HP: +10%Applies in the situation named by the effect.
  • Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
  • March Size Capacity: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop HP: +10%Applies in the situation named by the effect.
  • Attacking Ground Troop Defense: +35%Applies in the situation named by the effect.
  • Attacking Ground Troop HP: +25%Applies in the situation named by the effect.

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Ground Troop Formation

Level 5 · Maximum level
  • Ground Troop Attack: +10%
  • Ground Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack: +6%
  • Ground Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack: +4%
  • Ground Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack: +2%
  • Ground Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack: +1%
  • Ground Troop Defense: +1%

Applies in the situation named by each effect.

Annihilation

Level 5 · Maximum level
  • March Size Capacity: +6%
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +10%

Applies in the situation named by each effect.

Level 4
  • March Size Capacity: +4%
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +6%

Applies in the situation named by each effect.

Level 3
  • March Size Capacity: +3%
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +4%

Applies in the situation named by each effect.

Level 2
  • March Size Capacity: +2%
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +2%

Applies in the situation named by each effect.

Level 1
  • March Size Capacity: +1%
  • Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +1%

Applies in the situation named by each effect.

Ground Troop Ares

Level 5 · Maximum level
  • Ground Troop Attack: +10%
  • Ground Troop HP: +10%
  • Ground Troop Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Ground Troop Attack: +6%
  • Ground Troop HP: +6%
  • Ground Troop Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Ground Troop Attack: +4%
  • Ground Troop HP: +4%
  • Ground Troop Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Ground Troop Attack: +2%
  • Ground Troop HP: +2%
  • Ground Troop Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Ground Troop Attack: +1%
  • Ground Troop HP: +1%
  • Ground Troop Defense: +1%

Applies in the situation named by each effect.

Principality Commander

Level 5 · Maximum level
  • Ground Troop Attack: +30%
  • Ground Troop Defense: +25%
  • Ground Troop HP: +25%

Requires the matching equipped dragon.

Level 4
  • Ground Troop Attack: +18%
  • Ground Troop Defense: +15%
  • Ground Troop HP: +15%

Requires the matching equipped dragon.

Level 3
  • Ground Troop Attack: +12%
  • Ground Troop Defense: +10%
  • Ground Troop HP: +10%

Requires the matching equipped dragon.

Level 2
  • Ground Troop Attack: +6%
  • Ground Troop Defense: +5%
  • Ground Troop HP: +5%

Requires the matching equipped dragon.

Level 1
  • Ground Troop Attack: +3%
  • Ground Troop Defense: +2%
  • Ground Troop HP: +2%

Requires the matching equipped dragon.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

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