Epic · Duty · Skills, specialties and starting attributes.
Ban Chao
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
103
8.23–8.23
Defense
116
8.25–8.25
Leadership
106
8.28–8.28
Politics
113
8.93–8.93
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Western Regions
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Reduces enemy mounted troops' attack by 20% and increases your in city ranged troops' attack by 20% when General is the Archer Tower Officer.
In City Ranged Troop Attack: +20%Requires the matching duty appointment (building 20).
In City Ranged Troop Defense / In City Siege Machine Defense: +50%Requires the matching duty appointment (building 20).
In City Ranged Troop HP / In City Siege Machine HP: +50%Requires the matching duty appointment (building 20).
Archer Tower Attack: +20%Requires the matching duty appointment (building 20).
Training Capacity: +5%Requires the matching duty appointment (building 20).
In City Ranged Troop Attack / In City Siege Machine Attack: +10%Requires the matching duty appointment (building 20).
In City Ranged Troop Defense / In City Siege Machine Defense / In City Ranged Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 20).
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.