Epic · Ranged · Skills, specialties and starting attributes.
Wallenstein
A Bohemian military leader and statesman who fought on the side of the Holy Roman Empire during the Thirty Years' War.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
118
8.97–8.97
Defense
116
8.88–8.88
Leadership
122
9.02–9.02
Politics
104
8.5–8.5
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Bohemian Pioneer
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ranged troops' attack by 25% when General is leading the army to attack. Increases Rally Capacity by 10% when General is leading the army to launch Alliance War.
Attacking Ranged Troop Attack: +25%Applies in the situation named by the effect.
Rally Capacity: +10%Applies in the situation named by the effect.
Ascension stage 1
Attacking Ranged Troop Attack: +35%Applies in the situation named by the effect.
Rally Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ranged Troop Attack: +35%Applies in the situation named by the effect.
Rally Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ranged Troop Attack: +35%Applies in the situation named by the effect.
Rally Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
March Size Capacity: +14%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ranged Troop Attack: +45%Applies in the situation named by the effect.
Rally Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
March Size Capacity: +14%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +30%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ranged Troop Attack: +60%Applies in the situation named by the effect.
Rally Capacity: +10%Applies in the situation named by the effect.
Attacking Ranged Troop Defense: +20%Applies in the situation named by the effect.
Enemy Wounded into Death when attacking: +10%Applies in the situation named by the effect.
March Size Capacity: +14%Applies in the situation named by the effect.
Attacking Ranged Troop HP: +30%Applies in the situation named by the effect.
Attacking Ranged Troop Defense / Attacking Siege Machine Defense: +10%Applies in the situation named by the effect.
Attacking Ranged Troop HP / Attacking Siege Machine HP: +10%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.