THE GENERAL LIBRARY

Roger II in Evony

Epic · Duty · Skills, specialties and starting attributes.

Roger II portrait

Roger II

Founder of the Kingdom of Sicily, which united southern Italy and Sicily and became a symbol of maritime supremacy in the Mediterranean.

Starting attributes & growth

AttributeStarting valueBase growth range
Attack1459.45–9.45
Defense1057.58–7.58
Leadership1399.31–9.31
Politics1087.81–7.81

What do these values include?

Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.

SIGNATURE SKILL

Mediterranean Overlord

Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.

Base skill

Increases siege machines' attack and defense by 20% and reduces enemy defending ranged troops and siege machines' attack and HP against your rally by 20% when General is the Workshop Officer.

  • Siege Machine Attack / Siege Machine Defense: +20%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
Ascension stage 1
  • Siege Machine Attack / Siege Machine Defense: +20%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP / Siege Machine Training Speed: +20%Requires the matching duty appointment (building 11).
Ascension stage 2
  • Siege Machine Attack / Siege Machine Defense: +20%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP / Siege Machine Training Speed: +20%Requires the matching duty appointment (building 11).
  • In City Ground Troop Attack / In City Ground Troop Defense / In City Ranged Troop Attack / In City Ranged Troop Defense / In City Mounted Troop Attack / In City Mounted Troop Defense / In City Siege Machine Attack / In City Siege Machine Defense / In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 11).
Ascension stage 3
  • Siege Machine Attack / Siege Machine Defense: +20%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP / Siege Machine Training Speed: +20%Requires the matching duty appointment (building 11).
  • In City Ground Troop Attack / In City Ground Troop Defense / In City Ranged Troop Attack / In City Ranged Troop Defense / In City Mounted Troop Attack / In City Mounted Troop Defense / In City Siege Machine Attack / In City Siege Machine Defense / In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Attack / Siege Machine Defense: +15%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ground Troop HP / When joining the rally, Enemy Mounted Troop HP / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
Ascension stage 4
  • Siege Machine Attack / Siege Machine Defense: +20%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP / Siege Machine Training Speed: +20%Requires the matching duty appointment (building 11).
  • In City Ground Troop Attack / In City Ground Troop Defense / In City Ranged Troop Attack / In City Ranged Troop Defense / In City Mounted Troop Attack / In City Mounted Troop Defense / In City Siege Machine Attack / In City Siege Machine Defense / In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Attack / Siege Machine Defense: +15%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ground Troop HP / When joining the rally, Enemy Mounted Troop HP / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
  • When attacking, Enemy Siege Machine HP / When attacking, Enemy Siege Machine Defense / When attacking, Enemy Siege Machine Attack: +25%Requires the matching duty appointment (building 11).
Ascension stage 5
  • Siege Machine Attack / Siege Machine Defense: +20%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ranged Troop Attack / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine Attack / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
  • Siege Machine Defense / Siege Machine HP / Siege Machine Training Speed: +20%Requires the matching duty appointment (building 11).
  • In City Ground Troop Attack / In City Ground Troop Defense / In City Ranged Troop Attack / In City Ranged Troop Defense / In City Mounted Troop Attack / In City Mounted Troop Defense / In City Siege Machine Attack / In City Siege Machine Defense / In City Ground Troop HP / In City Ranged Troop HP / In City Mounted Troop HP / In City Siege Machine HP: +15%Requires the matching duty appointment (building 11).
  • Siege Machine Attack / Siege Machine Defense: +15%Requires the matching duty appointment (building 11).
  • When joining the rally, Enemy Ground Troop HP / When joining the rally, Enemy Mounted Troop HP / When joining the rally, Enemy Ranged Troop HP / When joining the rally, Enemy Siege Machine HP: -20%Requires the matching duty appointment (building 11).
  • When attacking, Enemy Siege Machine HP / When attacking, Enemy Siege Machine Defense / When attacking, Enemy Siege Machine Attack: +25%Requires the matching duty appointment (building 11).
  • Siege Machine Attack / Siege Machine HP: +15%Requires the matching duty appointment (building 11).
  • Rally Capacity: +6%Requires the matching duty appointment (building 11).

Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.

SPECIALTY PROGRESSION

Specialties

Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.

Siege Machine Formation

Level 5 · Maximum level
  • Siege Machine Attack: +10%
  • Siege Machine Defense: +10%

Applies in the situation named by each effect.

Level 4
  • Siege Machine Attack: +6%
  • Siege Machine Defense: +6%

Applies in the situation named by each effect.

Level 3
  • Siege Machine Attack: +4%
  • Siege Machine Defense: +4%

Applies in the situation named by each effect.

Level 2
  • Siege Machine Attack: +2%
  • Siege Machine Defense: +2%

Applies in the situation named by each effect.

Level 1
  • Siege Machine Attack: +1%
  • Siege Machine Defense: +1%

Applies in the situation named by each effect.

Bash

Level 5 · Maximum level
  • Ranged Troop Attack / Siege Machine Attack: +10%

Applies in the situation named by each effect.

Level 4
  • Ranged Troop Attack / Siege Machine Attack: +6%

Applies in the situation named by each effect.

Level 3
  • Ranged Troop Attack / Siege Machine Attack: +4%

Applies in the situation named by each effect.

Level 2
  • Ranged Troop Attack / Siege Machine Attack: +2%

Applies in the situation named by each effect.

Level 1
  • Ranged Troop Attack / Siege Machine Attack: +1%

Applies in the situation named by each effect.

Sage

Level 5 · Maximum level
  • Siege Machine Training Speed: +20%
  • Siege Machine Training Capacity: +20%
  • Siege Machine Attack: +15%

Requires the matching duty appointment.

Level 4
  • Siege Machine Training Speed: +12%
  • Siege Machine Training Capacity: +12%
  • Siege Machine Attack: +10%

Requires the matching duty appointment.

Level 3
  • Siege Machine Training Speed: +8%
  • Siege Machine Training Capacity: +8%
  • Siege Machine Attack: +6%

Requires the matching duty appointment.

Level 2
  • Siege Machine Training Speed: +4%
  • Siege Machine Training Capacity: +4%
  • Siege Machine Attack: +3%

Requires the matching duty appointment.

Level 1
  • Siege Machine Training Speed: +2%
  • Siege Machine Training Capacity: +2%
  • Siege Machine Attack: +1%

Requires the matching duty appointment.

North African Expedition

Level 5 · Maximum level
  • Siege Machine Training Speed: +35%
  • Siege Machine Attack: +20%
  • Siege Machine Defense: +20%

Requires the matching duty appointment.

Level 4
  • Siege Machine Training Speed: +24%
  • Siege Machine Attack: +14%
  • Siege Machine Defense: +14%

Requires the matching duty appointment.

Level 3
  • Siege Machine Training Speed: +15%
  • Siege Machine Attack: +9%
  • Siege Machine Defense: +9%

Requires the matching duty appointment.

Level 2
  • Siege Machine Training Speed: +8%
  • Siege Machine Attack: +5%
  • Siege Machine Defense: +5%

Requires the matching duty appointment.

Level 1
  • Siege Machine Training Speed: +3%
  • Siege Machine Attack: +2%
  • Siege Machine Defense: +2%

Requires the matching duty appointment.

Biography

No biography is available for this general.

Can I use this to choose an assistant?

Not from these attributes alone: skill conflicts and deployment conditions matter too.

Back to the general library