Epic · Ground · Skills, specialties and starting attributes.
Louis II
Louis II was renowned for his resolute campaigns in southern Italy, reclaiming Bari from Arab control and expanding imperial influence.
Starting attributes & growth
Attribute
Starting value
Base growth range
Attack
129
8.9–8.9
Defense
127
8.68–8.68
Leadership
129
8.9–8.9
Politics
112
8.38–8.38
What do these values include?
Starting attributes and base growth are before stars, cultivation, equipment and other upgrades. They are not troop buff percentages or a ranking of combat performance.
SIGNATURE SKILL
Liberator of Bari
Each ascension stage shows that stage's skill, not an additional stack. Do not add stages together. Dragon, duty and deployment requirements still apply.
Base skill
Increases ground troops' attack and HP by 55% and ground troops' defense by 40% when General is leading the army to attack.
Attacking Ground Troop Attack / Attacking Ground Troop HP: +55%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +40%Applies in the situation named by the effect.
Ascension stage 1
Attacking Ground Troop Attack / Attacking Ground Troop HP: +55%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +40%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Ground Troop Defense / Ground Troop HP: +10%Applies in the situation named by the effect.
Ascension stage 2
Attacking Ground Troop Attack / Attacking Ground Troop HP: +55%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +40%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Ground Troop Defense / Ground Troop HP: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Ascension stage 3
Attacking Ground Troop Attack / Attacking Ground Troop HP: +55%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +40%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Ground Troop Defense / Ground Troop HP: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +25%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25%Applies in the situation named by the effect.
Ascension stage 4
Attacking Ground Troop Attack / Attacking Ground Troop HP: +55%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +40%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Ground Troop Defense / Ground Troop HP: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +25%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +25%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Ascension stage 5
Attacking Ground Troop Attack / Attacking Ground Troop HP: +55%Applies in the situation named by the effect.
Attacking Ground Troop Defense: +40%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +15%Applies in the situation named by the effect.
Ground Troop Defense / Ground Troop HP: +10%Applies in the situation named by the effect.
Attacking Troops' Death to Wounded Rate: +8%Applies in the situation named by the effect.
Attacking Ground Troop Attack: +25%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Mounted Troop Defense: +25%Applies in the situation named by the effect.
Attacking Ground Troop HP / Attacking Mounted Troop HP: +25%Applies in the situation named by the effect.
March Size Capacity: +10%Applies in the situation named by the effect.
Attacking Ground Troop Attack / Attacking Mounted Troop Attack: +40%Applies in the situation named by the effect.
Attacking Ground Troop Defense / Attacking Ground Troop HP: +25%Applies in the situation named by the effect.
Skill text and values may differ by game version. Listed effects are not a complete combat simulation; ownership bonuses and other systems can add effects outside this skill.
SPECIALTY PROGRESSION
Specialties
Values at each level include earlier levels of that specialty. One level per specialty counts, not the sum of every level.
Ground Troop Defense
Level 5 · Maximum level
Ground Troop HP: +10%
Ground Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop HP: +6%
Ground Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop HP: +4%
Ground Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop HP: +2%
Ground Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop HP: +1%
Ground Troop Defense: +1%
Applies in the situation named by each effect.
Formation
Level 5 · Maximum level
Ground Troop Attack / Mounted Troop Attack: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack / Mounted Troop Attack: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack / Mounted Troop Attack: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack / Mounted Troop Attack: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack / Mounted Troop Attack: +1%
Applies in the situation named by each effect.
Ground Troop Ares
Level 5 · Maximum level
Ground Troop Attack: +10%
Ground Troop HP: +10%
Ground Troop Defense: +10%
Applies in the situation named by each effect.
Level 4
Ground Troop Attack: +6%
Ground Troop HP: +6%
Ground Troop Defense: +6%
Applies in the situation named by each effect.
Level 3
Ground Troop Attack: +4%
Ground Troop HP: +4%
Ground Troop Defense: +4%
Applies in the situation named by each effect.
Level 2
Ground Troop Attack: +2%
Ground Troop HP: +2%
Ground Troop Defense: +2%
Applies in the situation named by each effect.
Level 1
Ground Troop Attack: +1%
Ground Troop HP: +1%
Ground Troop Defense: +1%
Applies in the situation named by each effect.
Emperor of Italy
Level 5 · Maximum level
Attacking Ground Troop Attack: +50%
Attacking Ground Troop Defense: +40%
Attacking Ground Troop HP: +40%
Applies in the situation named by each effect.
Level 4
Attacking Ground Troop Attack: +30%
Attacking Ground Troop Defense: +24%
Attacking Ground Troop HP: +24%
Applies in the situation named by each effect.
Level 3
Attacking Ground Troop Attack: +20%
Attacking Ground Troop Defense: +16%
Attacking Ground Troop HP: +16%
Applies in the situation named by each effect.
Level 2
Attacking Ground Troop Attack: +10%
Attacking Ground Troop Defense: +8%
Attacking Ground Troop HP: +8%
Applies in the situation named by each effect.
Level 1
Attacking Ground Troop Attack: +5%
Attacking Ground Troop Defense: +4%
Attacking Ground Troop HP: +4%
Applies in the situation named by each effect.
Biography
No biography is available for this general.
Can I use this to choose an assistant?
Not from these attributes alone: skill conflicts and deployment conditions matter too.